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Reward System

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PC GamesN

Arc Raiders is removing Cred for a "more expansive reward system"

Embark Studios is removing the in-game currency 'Cred' from Arc Raiders on October 8, 2026, to introduce a more expansive reward system with the upcoming 'Frozen Trail' update. Players are advised to spend their remaining Cred before it expires, though existing Raider Deck rewards will carry over to the new system.

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EGamers.io

Chainers Reworks Its Reward Pools, Debuts Tier 4 With CFB Payouts Multiplied by Four

Chainers has implemented a significant rework of its Reward Pools, introducing a new Tier 4 and increasing payouts across all existing tiers. Daily Tier 1 payouts have quadrupled from 750 to 3,000 CFB, with overall increases ranging from 75 to 90 percent. Developed by 51 Games, this update aims to enhance the game's economy and provide more rewarding experiences for both new and veteran players.

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EGamers.io

Axie Infinity rolls out Evolved Parts in Terrariums, boosting Flame and bAXS rewards

Axie Infinity has launched Evolved Parts within its Terrarium feature, which enhances Flame points for axies and increases their share of the bAXS reward pool. The rarity of parts and the number of evolved parts on an axie influence the Flame value, with rarer combinations yielding greater rewards. This update aims to provide players with new avenues to increase their in-game rewards and encourages strategic evolution of axie parts.

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The Box Hub

From Arcade Tokens to Loot Boxes: How Casinos Wrote the Rules of Modern Gaming

This article analyzes how casino design principles, from arcade tokens to modern loot boxes, have influenced contemporary video game mechanics and user experience. It highlights the evolution of reward structures, visual presentation, and feedback systems, drawing parallels between casino games and titles like Red Dead Redemption 2, The Witcher 3, and Genshin Impact. The piece emphasizes the shared pursuit of engaging and accessible player experiences across both industries.

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The Box Hub

The​‍​‌‍​‍‌​‍​‌‍​‍‌ Evolution of Rewards in Xbox Games

The evolution of reward systems in Xbox games has transformed the player experience from simple scorekeeping to complex progression systems involving skins, achievements, and seasonal unlocks. Mechanics like random rewards and prestige systems, exemplified by franchises like Halo and Call of Duty, have significantly increased player engagement and shaped modern gaming culture.

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N4G

Season Zero: Dawn and Dusk Is Now Live

The Elder Scrolls Online's new Season Zero: Dawn and Dusk is now live across all platforms, running from April 2 to July 8. This update introduces new reward systems, player-focused improvements, class and combat redesigns, and new zones, setting the stage for future seasonal content.

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EGamers.io

Splinterlands Introduces Easter Event with Enhanced Rules, Reward Updates, and Final Conclave Arcana Card

Splinterlands has launched its Easter Eggceleration event, featuring enhanced unit stats and a revamped Survival mode with GLINT-based rewards instead of SPS. The event also introduces the final Conclave Arcana card, Dragonlord Mancer, and new land-craftable cards. Aesthetic updates include pastel-themed skins, and several gameplay mechanics and payment processes have been adjusted.

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