Roguelite
Ongoing coverage on Roguelite.
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This action RPG's more-with-more-on-top excess is as fun as expansion design gets
The Endless Ragnarok expansion for Granblue Fantasy: Relink offers a fun, high-intensity experience that builds upon the base game's action RPG mechanics. It introduces new difficulty tiers, characters, and the roguelite-inspired Conflux mode, which provides varied challenges and rewards without requiring excessive min-maxing. The expansion successfully adds meaningful content for returning players, focusing on enjoyable progression and engaging gameplay loops.
Resident Evil Meets FNAF In This Horror Game Arriving Before Halloween
The horror game Fright Train, which blends elements of Resident Evil and Five Nights at Freddy's, is set to release on PC on September 15. Developed by WildArt Games and published by Black Lantern Collective, the game features third-person gunplay, inventory management, mascot-style characters, and a roguelite structure set on a train in Antarctica.
NETMARBLE UNVEILS MAJOR SOLO LEVELING: KARMA REVEALS AT ANIME EXPO 2026
Netmarble revealed new details for Solo Leveling: KARMA at Anime Expo 2026, including an expanded original storyline, new Corrupted Hunters, a trailer, and key art. Acclaimed actor Troy Baker was announced as the voice of Antares, the Monarch of Destruction, with Aleks Le reprising his role as Sung Jinwoo. The game is a mobile roguelite action RPG featuring isometric hack-and-slash combat.
COMMAND THREE, SURVIVE THOUSANDS! ‘LUMINAS: PARASITE REIGN’ EARLY ACCESS LAUNCHES ON STEAM JULY 24TH
SOTO Game Studio announced that their debut game, Luminas: Parasite Reign, will launch on Steam in Early Access on July 24th, 2026. This party-based roguelite features up to three controllable magical beings, waves of enemies, boss battles, and unlockable treasures, with player feedback shaping future content.
Wall World 2 Launches Today on Xbox Series X|S
Alawar announced that Wall World 2, the mining roguelite sequel, is now available on Xbox Series X|S, completing its console rollout. The game challenges players to mine procedurally generated depths for resources and technologies while fending off hostile creatures and upgrading their equipment.
Ultimate Wizard's Demo is out now!
The demo for Ultimate Wizard, an incremental bullet heaven game, is now available on Steam for PC. Players can experience spell customization, permanent upgrades, and various spell types like minions, lightning, and fire. The full game is slated for release in Q4 2026 and will be priced at $10 USD.
Turn enemy bullets into your weapons: roguelite space shooter “XENOFLEKT” Demo released on Steam!
Independent developer Catoio Software has released a demo for their roguelite space shooter XENOFLEKT on Steam. The demo allows players to experience the game's unique bullet-parry combat system and customization options, featuring the first sector of the game. XENOFLEKT is slated for a late 2026 PC release on Steam.
Wall World 2 Digs Even Deeper As The Mining Roguelite Returns To Xbox
Wall World 2, the sequel to the 2023 mining roguelite, has launched on Xbox One, Xbox Series X|S, and PC with Xbox Play Anywhere support. The game expands on the original's concept of piloting a robospider up a colossal wall, featuring larger mines, tougher enemies, new biomes, and expanded combat mechanics. Priced at £11.74, it offers a deeper progression system and more mysteries within its procedurally generated world.
Deep Rock Galactic: Rogue Core Interview – Timer Mechanics, Roguelite Structure, Lore, And More
Ghost Ship Games marketing manager Aaron Hathaway discusses Deep Rock Galactic: Rogue Core's surprising player reception to its roguelite structure and timer mechanics. He explains that Rogue Core will receive smaller, interval-based updates rather than a seasonal model, and that the game is intended to be more challenging than Deep Rock Galactic. Hathaway also touches on the game's lore, potential console versions, and the ongoing optimization efforts for PC and Steam Deck.
Hidden Gems of Game Design Vol 49
This article highlights several underappreciated games, including the solo-developed survival horror Tache Noire, the free roguelite KIBORG: Arena which shaped its full release, a Game Boy Advance port of Crazy Taxi, and the Gothic-inspired adventure The Island of Doctor Morose. It discusses their unique gameplay mechanics, potential bugs, and reasons for their obscurity.
The Golden Caravan – Beta Sign Up | Alpha Beta Gamer
The Golden Caravan is a new noir roguelite game where players control Charlie Colombo, a pigeon navigating a 1930s underworld casino. The game features poker-based combat, slot machine mechanics for trinkets, and roguelite progression. Players can sign up for a beta playtest to experience the game's atmospheric setting and uncover the casino's secrets.
Zaxoid Mixes Retro With Roguelite
Zaxoid, a new twin-stick shooter with roguelite elements and retro inspiration, has been released on Xbox One and Xbox Series X|S. Developed and published by M80 Games Inc., the game features frantic action, ship upgrades, and the ability to switch between aerial combat and ground assaults.
Relic utannonserar spinoff-spelet Company of Heroes 3: Final Stand
Relic Entertainment has announced Company of Heroes 3: Final Stand, a standalone spinoff to their 2023 real-time strategy game. This new title features a wave-based roguelite gameplay loop where players defend against increasingly difficult enemy waves and bosses. It will include 36 bosses, 18 dynamic events, 8 difficulty levels, solo and co-op modes, and 5 battlefields, releasing on July 29 for PC.
Company of Heroes 3: Final Stand Is A Standalone Wave Defense Game Launching This Month
Company of Heroes 3: Final Stand, a standalone wave defense game, is set to launch on July 29. It will feature new elements such as roguelite progression, bosses, events, and an Endless Mode for chaotic last stands.
Northgard Battlegrounds gets an Open Beta on Steam, starting July 9th
Northgard Battlegrounds, a new city-building auto-battler set in the Northgard universe, will launch an Open Beta on Steam from July 9th to July 15th. Developed by Funday Games and published by Shiro Unlimited, the game blends settlement management with automated tactical combat and features asynchronous PvP. The full Early Access release is planned for PC later in 2026.
Relic announce a new Company of Heroes RTS, a wave defence roguelite for strategy buffs who don't have time to fight a whole World War
Relic Entertainment has announced Company of Heroes 3: Final Stand, a standalone roguelite spin-off for their World War II RTS. The game challenges players to survive 12 waves of attackers by expanding and upgrading their battlegroup, and will feature two-player co-op. It is set to release in July with a $30 price tag, though owners of Company of Heroes 3 will receive a discount.
Suck It Up! – Beta Sign Up | Alpha Beta Gamer
Suck It Up! is a roguelite twin-stick shooter where players absorb and redirect insults in a destructible office environment to climb the corporate ladder. The game features elemental insults and randomized items that alter gameplay, culminating in a confrontation with the Corporate Executive Overlord. Beta sign-ups are currently open.
The new Company of Heroes is a wave-based defense game that throws prospective generals straight into the action
Relic Entertainment announced Company of Heroes 3: Final Stand, a standalone wave-defense game built on the tactical foundation of the RTS series. It features roguelite progression, four factions, five battlefields, eight difficulty levels, and supports singleplayer and two-player co-op. The game is set to launch on July 29 for PC and will be available on Steam.
Relic Entertainment Announces a New Standalone Experience, Company of Heroes 3: Final Stand, Launching July 29
Relic Entertainment has announced Company of Heroes 3: Final Stand, a new standalone wave defense experience launching July 29 on PC via Steam. This roguelite expansion will feature four iconic factions, 12 challenging rounds, and cooperative play, priced at $29.99 USD. The release coincides with the 20th anniversary of the Company of Heroes franchise.
"I could feel myself coming apart at the seams": Suicide Squad leads on almost leaving the games industry after its failure
Suicide Squad: Kill the Justice League co-director Axel Rydby and associate design director Johnny Armstrong considered leaving the games industry due to the game's troubled development and public failure. They discussed the shift from Rocksteady's traditional single-player games to a live-service model, the pressure from Warner Bros. executives, and the eventual decision to move on. Both developers have since started a new studio and are crowdfunding their upcoming game, Secret of Circadia.