Sequels
Ongoing coverage on Sequels.
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Save-game carry-overs and time-leaping sequels: medieval vampire RPG The Blood of Dawnwalker has some bold ideas for the future
Developer Rebel Wolves and publisher Bandai Namco have confirmed that players will be able to carry their save data from The Blood of Dawnwalker into future installments of the series. Game director Konrad Tomaszkiewicz explained that planning for sequels from the outset allows for better integration of story elements and player choices. The game, which features a half-human, half-vampire protagonist named Coen, is set to release on September 3rd and will explore different time periods and cultures across its planned saga.
Matt Damon says he still plans to star in a new Jason Bourne film that he hopes will be "like the first three"
Matt Damon confirmed his intention to star in a new Jason Bourne film, currently in development with director Ed Berger. Damon expressed a desire for the new movie to capture the tone and quality of the first three installments in the franchise. While a story is still being finalized, Damon believes they have a clear direction for the project.
I'm already sold on The Blood of Dawnwalker, but its time-hopping sequel plans will be Rebel Wolves' make or break moment
Rebel Wolves plans to make The Blood of Dawnwalker the first installment in a series that will span centuries, featuring protagonist Coen in various time periods and locations. While the studio's ambition is exciting, the article expresses concern about the potential challenges in adapting the game's combat and gameplay for future, more modern settings, drawing parallels to the early Assassin's Creed series.
LA Noire Could Have Featured A Different, Very Famous, And More Expensive Lead Actor
A writer for the 2011 game LA Noire has revealed that actor Jon Hamm was considered for the lead role of Cole Phelps, though Aaron Staton was ultimately chosen. While Hamm was a more expensive option, the writer felt Staton better captured the character's specific nuances. The article also touches on the game's development by Team Bondi, its various platform releases, and the ongoing discussion about a potential sequel.
4 years ago, the MCU debuted one of its most random post-credit cameos, and we still don't know if we'll ever…
Four years after its release, the Marvel Cinematic Universe's cameo appearance of Hercules in Thor: Love and Thunder remains a dangling plot thread with no clear payoff in sight. Introduced as a character tasked with hunting Thor, Hercules, played by Brett Goldstein, has not reappeared since the film's post-credits scene, leaving fans and even director Taika Waititi uncertain about his future in the MCU.
Obsidian decided to do Grounded 2 once it settled on creating bug mounts
Obsidian Entertainment decided to develop Grounded 2 because the original game's design did not support the new bug mount feature. The sequel is built from the ground up to properly utilize this system, requiring a revamped world. Grounded 2 also drops support for PlayStation 4 and Xbox One to focus on PlayStation 5, Xbox Series X/S, and PC, allowing for technological advancements.
"I would fail, and here's why I would fail" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4
James Ohlen, co-lead designer of Baldur's Gate 2 and lead at Archetype Entertainment, declined Hasbro's request to develop Baldur's Gate 4. Ohlen cited the immense success of Larian Studios' Baldur's Gate 3 and the technical challenges of replicating its engine and tools as reasons for his refusal, preferring to focus on his studio's upcoming game, Exodus.
Baldur's Gate 2's co-lead designer was asked to make Baldur's Gate 4 after Larian declined: 'Having to compete against Baldur's Gate 3? That would be insanity'
Following the success of Baldur's Gate 3, Hasbro sought a sequel, but Larian Studios declined to develop Baldur's Gate 4, despite having a partially playable build. Co-lead designer of Baldur's Gate 2, James Ohlen, was also approached but refused, citing the difficulty of competing with Larian's acclaimed title and the significant effort required to build a new engine. A remaster of Baldur's Gate 2 is reportedly in development, with former BG2 lead designer Kevin Martens involved.
Skyrim Lead Designer Says Rushing The Elder Scrolls 6, Fallout 5 Could Result in Disappointing Fans
Former Bethesda lead designer Bruce Nesmith believes that rushing the development of The Elder Scrolls 6 and Fallout 5 could lead to fan disappointment. He explained that balancing resources, time, and quality is crucial in game development, and that shortening schedules often compromises features, polish, or leads to bugs. Nesmith also noted that while frequent releases can be beneficial, too much time between titles can cause fan fatigue.
Control Resonant Art Director Hopes It Does Well “So We Can Do Even More Stories” in Its Universe
Remedy Entertainment's art director Elmeri Raitanen confirmed that making Dylan the protagonist of Control Resonant was planned from the beginning. The studio hopes the game's success will allow for more stories within the Control universe. Control Resonant is scheduled to launch on September 24th for Xbox Series X/S, PlayStation 5, and PC.
Shang-Chi director gives promising update on the delayed sequel, but says releasing the first movie during the pandemic…
Director Destin Daniel Cretton confirmed that a sequel to Shang-Chi and the Legend of the Ten Rings is in development, attributing the delay to the film industry's struggles during and after the COVID-19 pandemic. Cretton is also directing the upcoming Spider-Man: Brand New Day, which may have further impacted the Shang-Chi sequel's timeline. No release date has been set for Shang-Chi 2.
The Blood of Dawnwalker Reaches Nearly 1.5 Million Wishlists Before September Launch
Rebel Wolves announced that The Blood of Dawnwalker has garnered approximately 1.5 million wishlists ahead of its September 3rd launch on PlayStation 5, Xbox Series X, and PC. CEO Konrad Tomaszkiewicz stated that achieving this milestone is crucial for securing funding for a sequel and further company development. The studio also plans to release smaller free DLCs post-launch.
The Blood of Dawnwalker Confirmed to Have Series Plans
Rebel Wolves and Bandai Namco have confirmed that The Blood of Dawnwalker will have planned sequels, with each installment being a standalone story set across different centuries, continents, and cultures. The game is set to release on September 3, 2026, for PC, PlayStation 5, and Xbox Series X|S.
We are all encouraging video game companies to make nothing but sequels - Reader's Feature
A reader expresses disappointment with recent gaming showcases, noting a prevalence of sequels and remakes over innovative new intellectual properties. The author argues that while games like God of War and Grand Theft Auto 6 are highly anticipated, they offer predictable gameplay. The article suggests that the industry and players alike are contributing to this trend, with nostalgia for older titles like Resident Evil and The Legend of Zelda also playing a significant role.
After saying the first game is better than Nier Automata, Yoko Taro reckons he's gotta buy Stellar Blade: Blood…
Following his praise for Stellar Blade, Yoko Taro has expressed his intent to purchase the newly announced sequel, Stellar Blade: Blood Rain. Shift Up director Hyung-Tae Kim acknowledged Taro's enthusiasm, continuing a friendly exchange between the two creators whose games have influenced each other.
Game History and Preservation
This article discusses the ongoing trend of game remakes and sequels, questioning the necessity of so many remakes. It touches upon the broader topic of game preservation in the industry.
Masters of the Universe sets up a sequel in its post-credits, but fans want a Skeletor spin-off instead
Despite Masters of the Universe setting up a sequel in its post-credits scenes, fans are expressing a strong desire for a Skeletor spin-off, with many suggesting sitcom or character-focused content. Amazon MGM Studios reported satisfaction with the film's opening weekend performance, viewing it as a validation of their distribution strategy.
At Summer Game Fest 2026, video games retreat to the safety of the past
The Summer Game Fest 2026 showcased a strong trend of developers relying on established franchises, sequels, and remakes rather than introducing new intellectual properties. While notable exceptions exist, the overall emphasis on recognizable titles suggests a retreat to safer, familiar ground within the industry amidst financial pressures. This focus on nostalgia and past successes, though generating excitement, raises questions about the future of innovation in gaming.
Everything from Summer Game Fest 2026
Summer Game Fest 2026 featured numerous game announcements and reveals. Highlights include Final Fantasy VII Rebirth, Palworld 1.0, The Wolf Among Us 2, Monster Hunter Wilds: Ascendance, and Atlas from Shadow of the Colossus creator Fumito Ueda. Several sequels and expansions were also showcased, including Alien Isolation 2 and Resident Evil Veronica.
The Acolyte showrunner says season 2 of the canceled Star Wars show would have connected to the sequels
The Acolyte showrunner Leslye Headland revealed that a potential second season of the Star Wars series would have connected to the sequel trilogy through Manny Jacinto's character, Qimir. Despite reports of low viewership, the show was Disney Plus's second most-watched of the year and has seen a resurgence. Headland expressed interest in returning to the Star Wars universe and exploring further lore connections, including those to Sith Lord Plagueis and sequel-established elements.