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Server Performance

Ongoing coverage on Server Performance.

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Massively OverpoweredNegative

Star Citizen’s latest Q&A video discusses fighting bugs, server stutters, and desync problems

Star Citizen's latest Q&A addresses persistent issues including bugs, server stutters, and desync problems. Developers are dedicating resources to root-cause analysis and internal testing, with some progress reported on desync solutions and server meshing hiccups. The article also touches on ongoing development challenges and the game's long crowdfunding history.

The Xbox HubPositive

Does VPS Make Your Website Faster?

Moving a website to a Virtual Private Server (VPS) can significantly improve its speed, particularly for dynamic sites, by providing dedicated resources like CPU, RAM, and faster storage. While VPS addresses server-side bottlenecks like high Time to First Byte (TTFB), it does not fix client-side issues such as oversized images or inefficient code. A VPS offers more predictable performance, better resource isolation, and capacity to handle traffic spikes, reducing errors and potentially improving SEO and conversion rates.

Happy GamerVery negative

Apex Legends Players Trapped in Slow Motion Nightmare Since April 10

Players of Apex Legends are experiencing severe "slomo servers" since April 10th, causing matches to run in slow motion. Respawn Entertainment has acknowledged the issue, stating their investigation indicates an increase in these sluggish servers starting on that date. The problem significantly impacts gameplay fluidity and player experience in the fast-paced battle royale.

DestructoidNeutral

How many people can play Windrose together? Everything you need to know about co-op

Windrose, an early access pirate adventure game, supports co-op multiplayer with a default lobby size of four players, which can be increased to a maximum of eight. Developers advise caution when exceeding the default due to potential server performance issues, especially as the game is built on Unreal Engine 5 and is still in active development.

Happy GamerVery positive

Meet Barrel: The Finals’ Former Training Dummy Gets His Freedom Story

Embark Studios' latest update for The Finals introduces Barrel, a former training dummy who has broken free and become a playable character. This narrative addition is accompanied by a significant technical fix addressing server performance issues for players outside major regions, aiming to improve global competitive play.

Massively OverpoweredNeutral

Dune Awakening acknowledges density and performance concerns about incoming server merges

Funcom has acknowledged player concerns regarding upcoming server merges for Dune Awakening, specifically addressing issues with server performance and player preference for lower population servers. The studio aims to improve performance before proceeding with merges, emphasizing that the goal is to ensure enough servers for organic player migration rather than forcing consolidation.