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Server Queues

Ongoing coverage on Server Queues.

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Retro Gamer

World of Warcraft: Forever beta struggles to launch as devs say "the number of people hammering at the door of the…

The beta launch for World of Warcraft: Forever is experiencing significant issues, including long queues and disconnects, surprising even the development team. Senior game producer Tom Ellis and associate production director Clayton Stone acknowledged the overwhelming player numbers and assured fans that services are being scaled up to accommodate everyone soon.

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Massively Overpovered

Diablo IV Lord of Hatred’s wild launch last night was marred chiefly by the usual queues

The launch of Diablo IV's expansion, Lord of Hatred, was significantly impacted by widespread server queues, with players reporting long wait times. The expansion introduces new Paladin and Warlock classes, a new campaign focused on defeating Mephisto, the Skovos region, and various gameplay updates. The accompanying Season of Reckoning deviates from previous seasonal formats.

Massively Overpovered

Marvel Heroes Tahiti adds a second server and load balancing to help with long queues

Marvel Heroes Tahiti has launched a second server to alleviate long queues and improve player experience. The developers also implemented a load balancer to address lag and technical issues caused by server instability and excessive login attempts. Players may need to reroll on the new server, with an experience event available to help them catch up.

Gamespot

Marathon May Have Server Queues At Launch

Bungie has warned that players may experience server queues at launch for their upcoming shooter Marathon, scheduled for release on March 5. The developer also clarified how players can claim rewards from the recent Server Slam beta test, which will be available in-game mailboxes starting March 5. Marathon will be available on PlayStation 5, Xbox Series X, and PC for $40.

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