Squad-building
Ongoing coverage on Squad-building.
Latest coverage
FC 27 Best Budget Attackers: Cheap Starter Squad Wingers & Strikers
This guide for FC 27 Ultimate Team focuses on identifying the best budget-friendly wingers and strikers for the early game. It emphasizes prioritizing raw pace and agility for wingers, and high finishing stats and specific PlayStyles for strikers, to remain competitive with limited in-game currency.
Best FC 27 Starter Squad: Top Budget Team for Ultimate Team Launch
This guide provides the best budget-friendly starter squad for EA Sports FC 27's Ultimate Team mode, focusing on a hybrid Premier League and La Liga team. It highlights value players like Robert Sánchez, Wesley Fofana, and Ademola Lookman who offer good performance for early-game coin savings.
FC 26 Season 9 Reward Tracks: All Evolutions & Best Players
FC 26 Season 9 introduces new player Evolutions focused on significant stat boosts and PlayStyle+ additions for end-game squad building. The season features a mix of defensive and attacking upgrades, with a standout "Make Your National Pride" Evolution chain. Both free and premium reward tracks offer opportunities to enhance existing club prospects to reach high overall ratings.
Squad-building, twin-stick shooter roguelike Survivor Mercs out now on PlayStation and Xbox
The squad-building, twin-stick shooter roguelike Survivor Mercs has launched on PlayStation and Xbox consoles, coinciding with its 1.0 release on PC after leaving Early Access. Developed by Wolpertinger Games and published by Wandering Wizard, the game features procedurally generated maps, customizable mercenary squads, and fast-paced horde survival gameplay.
Squad-building, twin-stick shooter roguelike Survivor Mercs comes to consoles April 30th
Wolpertinger Games and Wandering Wizard announced that the squad-building, twin-stick shooter roguelike Survivor Mercs will launch out of Early Access on April 30th for Xbox and PlayStation consoles. The 1.0 release includes all previously released content and features procedurally generated maps, tactical squad-building, and a variety of cloneable Mercs.