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Stealth

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Shack News

ShackStream: Indie-licious Episode 201 - Goblin Vyke: The Thief Tycoon

This week's Indie-licious episode features Goblin Vyke: The Thief Tycoon, an indie game that combines stealth thieving with shop simulation elements. The game encourages players to embrace a greedy, goblin-like playstyle.

Nintendo Life

Review: Indiana Jones And The Great Circle (Switch 2) - An Authentic Indy Adventure Arrives In Fine Form

Indiana Jones and the Great Circle is a first-person action-adventure game that captures the spirit of classic Indy adventures with compelling exploration, melee combat, and puzzles. Developed by MachineGames, the game features a strong narrative led by Troy Baker as Indiana Jones and performs admirably on the Nintendo Switch 2, offering a visually impressive experience despite a 30fps lock.

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Console Creatures

Directive 8020 Review — Scared Space | Console Creatures

Directive 8020 marks a bold shift for Supermassive Games' Dark Pictures Anthology, moving from familiar horror settings to a space-faring narrative. While the game features a compelling premise, strong performances, and significant replayability through its branching paths, it is hampered by tedious stealth sections and an uneven pacing. Despite these drawbacks, the game successfully delivers tension and a fresh experience within the anthology.

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Retro Gamer

10 Best real-time combat RPGs if you don't like waiting your turn

This article lists and describes ten of the best real-time combat RPGs for players who prefer action over turn-based mechanics. The list includes titles like Elden Ring, Cyberpunk 2077: Phantom Liberty, and Stranger of Paradise: Final Fantasy Origin, highlighting their unique combat systems and gameplay vibes. Each entry is evaluated based on its combat complexity, build customization, and overall player experience.

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Monster Vine

Directive 8020 Review – Strong Sci-Fi Horror Dragged Down by Weak Stealth

Directive 8020 is a sci-fi horror interactive story game that excels in atmosphere and narrative intrigue but is hampered by pacing issues and excessive stealth sections. While the game explores thought-provoking themes and features a compelling antagonist, the stealth gameplay often feels like dull filler, detracting from the overall experience. The rewind mechanic for exploring different story routes is a positive, but the reliance on bland stealth may deter players from replaying.

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Gamespot

The Dark Pictures Anthology Has Never Been More Adrift | Directive 8020 Review

The Dark Pictures Anthology: Directive 8020, the fifth entry in Supermassive Games' horror series, takes players to outer space but suffers from grating performances and rote stealth sequences. While it introduces a new "Turning Points" system for easier story exploration and a tense multiplayer mechanic inspired by "The Thing," the game's overall formula feels aged, with frustrating puzzles and a departure from the series' former cinematic flair. The review suggests the series is at a crossroads, potentially needing a technical overhaul to recapture the quality of earlier titles like "Until Dawn."

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Gaming Bolt

007 First Light – 15 New Details That Caught Our Attention

007 First Light introduces a younger James Bond focused on heroism and improvisation, differentiating itself from the Hitman series. The game will feature branching choices for combat, stealth, and dialogue, with a narrative that follows Bond's early career before MI6. Key gameplay elements include hacking with the Q Lens, a slow-motion 'Focus' mode, bluffing mechanics, and conditional approaches to missions, though players cannot move bodies.

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Retro Gamer

007 First Light's License to Kill system adds nuance to its escalating action as "Bond won't shoot an…

IO Interactive's upcoming game, 007 First Light, features a 'License to Kill' system that adds nuance to its action by restricting when James Bond can use lethal force. Senior combat designer Tom Marcham explains that Bond will not shoot unarmed individuals, and the system dynamically escalates from stealth to combat based on enemy actions. This approach aims to capture the essence of James Bond while offering a distinct gameplay experience compared to IO Interactive's Hitman series.

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Games Press

You are not just being hunted. You are being used. “Stow Away” announced on Steam.

Independent developer Monitr has announced Stow Away, a survival horror game set on a cargo ship, for PC via Steam. Players will face grotesque cephalopod monsters, manage limited resources, and utilize stealth to survive. A demo is planned for the coming months.

Gaming Bolt

007: First Light – 15 Details That Have Us Excited

IO Interactive is developing 007 First Light, a new James Bond origin story that rethinks the traditional Bond game formula. The game emphasizes instinctual action, flexible mechanics, and semi-emergent gameplay, allowing for multiple solutions to missions. It features four core gameplay pillars: Spycraft, Instinct, Gadgets, and Combat, with both stealth and direct confrontation being equally viable. The game will be built on IO Interactive's Glacier engine and will feature PC and PlayStation 5 Pro support.

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Adventure Gamers

Is 007 First Light open world, or are you on linear rails?

IO Interactive's upcoming game, 007 First Light, is described as a narrative action-adventure rather than an open world experience. While it incorporates elements of stealth and allows for varied approaches to objectives, similar to the Hitman series, it will not feature a fully explorable open world. Instead, the game focuses on a more authored story with distinct set pieces and guided gameplay.

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The Box Hub

Can You Survive THE TAG-ALONG OBSESSION?

The cinematic first-person horror game The Tag-Along Obsession has launched on Xbox Series X|S, PlayStation 5, and PC for £20.99. Developed by LuLuDu Tech and published by Eastasiasoft, the game follows a reporter investigating a tragedy at an abandoned resort, blending exploration, puzzle-solving, and stealth mechanics.

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Niche Gamer

Blood West DLC “Scavengers” launches this summer

Publisher New Blood Interactive and developer Hyperstrange have announced that the stealth first-person shooter Blood West will receive new downloadable content titled "Scavengers" this summer, launching on June 3rd. This DLC will introduce an endless roguelite mode to the game, featuring familiar characters and challenges. Blood West is currently available on PC, Xbox Series X|S, and PlayStation 5.

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Gematsu

Blood West DLC ‘Scavengers’ launches June 3

The downloadable content 'Scavengers' for the Wild West stealth first-person shooter Blood West is set to launch on June 3. This DLC expands the game with new content for players to experience.

Blues News

Roadmaps and Plans

This article provides a deep dive into the parkour, stealth, and combat mechanics of Assassin's Creed IV: Black Flag. It analyzes how these core gameplay elements were implemented and their impact on the player experience.

IGN

IO Interactive "Can't Wait" to Return to Hitman Series

IO Interactive has confirmed that more Hitman games are planned and the studio is eager to continue the series. The announcement assures fans of future installments in the stealth franchise.

Push Square

Assassin's Creed: Black Flag Resynced Promises 'More Demanding' Combat in New Gameplay Deep Dive

Ubisoft has released a deep dive into Assassin's Creed: Black Flag Resynced, detailing significant gameplay improvements to parkour, stealth, and combat. The remake introduces more demanding combat with new enemy AI, environmental interactions, and a dodge system, alongside enhanced parkour mechanics borrowed from Assassin's Creed Shadows and earlier access to tools like the Rope Dart.

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Retro Gamer

"Why not?": Hitman studio IO Interactive is open to a 007 First Light sequel if people like the James Bond…

IO Interactive, the studio behind Hitman, is open to developing a sequel to their upcoming James Bond game, 007 First Light, if the first installment is well-received. CEO Hakan Abrak expressed gratitude for the opportunity to create the game and stated that a sequel would depend on community reception and demand.

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IGN

Assassin's Creed Black Flag Resynced Has Plenty of Blood After All — and a Gameplay Mechanic Borrowed From Assassin's Creed Shadows

Ubisoft has provided a detailed look at the parkour, stealth, and combat features in Assassin's Creed Black Flag Resynced, confirming the inclusion of blood effects and a gameplay mechanic inspired by Assassin's Creed Shadows. The update highlights the game's core mechanics and visual presentation.

Niche Gamer

Retrospace adds console versions to 2026 release

Publisher Kwalee and developer The Wild Gentlemen announced that Retrospace will be released on Xbox Series X|S, Nintendo Switch, and PlayStation 5 in addition to its PC release in 2026. The game is described as a disco-punk space-horror title that blends stealth and action gameplay.

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