Strategy Game
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Frost Kingdom Kicks Off ‘Build Your Alliance’ Campaign on ONE Wave
NEXUS has launched the 'Build Your Alliance' campaign for its medieval strategy game Frost Kingdom on the ONE Wave platform, following its July 23 worldwide release. The campaign focuses on tokenomics, particularly the Red Diamond (RDIA) token, which is capped at 500,000 units and offers holders a share of game revenue. The game is available on multiple platforms including PC, iOS, Android, and via HTML5 in a browser.
Surprise, Age of Empires 3: Definitive Edition's Baltic Powers expansion has re-emerged from the annals of cancelled DLC history, will come out in September
The Baltic Powers expansion for Age of Empires III: Definitive Edition, previously cancelled, is now set for a September 10th release. This DLC will introduce the Danish and Polish-Lithuanian Commonwealth civilizations, new game modes like Regicide and Independence, and maps based on historical conflicts. An open beta is currently available on Steam until August 6th.
Total War: Warhammer 40,000 Has the Biggest Unit Ever in a Total War Game — and of Course It Belongs to the Orks
Creative Assembly has revealed that Total War: Warhammer 40,000 will feature the largest unit ever seen in a Total War game, with this distinction belonging to the Orks. This announcement was made during a full battle showcase of the upcoming strategy title.
Star Wars Zero Company’s Campaign Will Take “About 30-40 Hours” to Finish, Says Producer
Star Wars Zero Company's campaign is expected to take players around 30-40 hours to complete, according to lead producer Caydence Funk. The turn-based tactics game will feature a linear story with some narrative elements and character bonds potentially altering based on squad composition, but all players will experience largely the same ending. The game is set to release on August 27th for Xbox Series X/S, PlayStation 5, and PC.
Star Wars Zero Company is a 30-40 hour linear game with no New Game+, and I'm totally OK with this
Star Wars Zero Company is estimated to be a 30-40 hour linear experience with no New Game+ mode, a design choice the author finds acceptable. Developer Bit Reactor confirmed the game's length and linear structure, noting that some customization options will be unlockable on subsequent playthroughs, though official mod support will not be available.
Total War: Warhammer 40,000 Named Character List Swells With Another Ork Warboss — and a Hint at How They Will Work in the Game
Games Workshop has confirmed that Ork Warboss Nazdreg Ug Urdgrub will be featured in the upcoming strategy game Total War: Warhammer 40,000, developed by Creative Assembly. This announcement coincides with the release of a new miniature for the Warhammer 40,000 tabletop game.
Incremental Infinity Released
Incremental Infinity, a casual strategy game from Rablo Games, has been released on PC via Steam. The game challenges players to defend against waves of incrementing numbers.
Get 15 games for $15 in Humble's 2K Megahits bundle, including Bioshock Infinite, Risk of Rain 2, and one of my…
Humble has partnered with 2K for a 'Megahits' bundle offering 15 games for $15 on Steam. The bundle includes titles like BioShock Infinite, Risk of Rain 2, Borderlands 3, Mafia 2, XCOM: Enemy Unknown, and Bulletstorm: Full Clip Edition, among others. A portion of the proceeds will be donated to Covenant House.
Vanguard Exiles 1.0 in February
The Tea Division has announced that Vanguard Exiles, an auto-battling strategy game designed by Richard Garfield, will launch its full version on February 4, 2027. The game is described as a strategy title.
Magic: The Gathering creator’s Vanguard Exiles gets February 2027 release date
Vanguard Exiles, a strategic auto-battler co-created with Magic: The Gathering designer Richard Garfield, will launch its full 1.0 version on PC via Steam on February 4, 2027. Developed by The Tea Division, the game will introduce a new Campaign Mode, progression systems, and competitive rankings. The game combines tabletop strategy elements with automated combat in a dieselpunk world.
Indie Studio 'Leyline' Announces New Strategy Game ‘Guildrun’
Indie studio Leyline has announced Guildrun, a new roguelike autobattler strategy game featuring former lead designers from Hearthstone and The Bazaar. The game is set to release on PC via Steam in late 2026, with a playable demo available now. Guildrun blends roguelike replayability with autobattler mechanics, allowing players to build and evolve unique hero teams through deadly rifts.
Wars of Suzerain announced for Nintendo Switch
Torpor Games has announced Wars of Suzerain, a standalone strategy war game set in the Suzerain universe, for the Nintendo Switch. The game places players in command of the Kingdom of Rumburg's forces against the Republic of Agnolia in a turn-based conflict where battlefield decisions shape the war's outcome and impact supply lines and political standing.
"We've seen how close you can get": How studio closures pushed Suzerain's maker to create two new DLCs and a turn-based strategy spinoff
Torpor Games, the studio behind the political strategy game Suzerain, has announced three new projects: two DLCs and a turn-based strategy spinoff, all set to release before their next flagship title, The Conformist. These expansions, including 'Suzerain Stories: The Neutral Lens,' 'Wars of Suzerain,' and 'Socialist Republic of Galmland,' aim to deepen the existing world and engage players with new perspectives and mechanics. The studio also secured investment from Sisu Game Ventures, 1Up Ventures, and Krafton to support these new ventures and ensure the continued development of Suzerain.
After Manor Lords Reworked Pathfinding, What Else Do Strategy Games Need to Solve?
This article analyzes how strategy games like Manor Lords and Mandate Order need to improve simulation and pathfinding to build player trust. Recent updates to Manor Lords focused on technical revisions to movement and task behavior, aiming to make the game's execution of player decisions more reliable. Mandate Order is highlighted for its approach to integrating warfare with city-building, making conscription a clear trade-off that impacts the entire city's economy and logistics, thus requiring better feedback systems.
Storslaget gameplay från Total War: Warhammer 40,000
Gameplay footage from Total War: Warhammer 40,000 has been revealed, showcasing a battle between the Astra Militarum and Orks. The video, featuring Chinese voiceover and English subtitles, was shown at Bilibili World. The game is confirmed for PC, PlayStation 5, and Xbox Series X/S, though a release date has not yet been announced.
You can currently buy three of my all-time favorite microstrategy games for $10
Steam's 'Games Made in Sweden' sale features significant discounts on several acclaimed strategy titles. Bad North, Kingdom Two Crowns, and The Battle of Polytopia are available together for just over $10, with Warhammer: Vermintide 2 also heavily discounted. The article highlights these games and their developers, including insights from creator Oskar Stålberg.
What are we all playing this weekend?
Several gaming industry figures share their weekend gaming plans, including Digital Extremes' annual Tennocon event for Warframe and Soulframe, and attempts at mastering the higher difficulties of Endless Legend. Other titles mentioned include a secret review game, Esoteric Ebb, Assassin's Creed IV: Black Flag, and the turn-based strategy game Frosthaven, with discussions on its complex card system.
Why Farming Shouldn’t Be Background in War Strategy Games
Mandate Order, an upcoming ancient Chinese war city-builder from Digital Sky, aims to integrate farming and resource management more deeply into the core gameplay loop, moving beyond a simple background mechanic. The game emphasizes seasonal cycles, labor allocation between farming and war efforts, and the impact of food reserves on city stability and morale, suggesting that preparation for war begins long before battles commence. Planned for a Q3 2026 launch on Steam, Mandate Order seeks to make every decision, from field placement to worker assignment, critical for a city's survival and military readiness.
A single city-state against empires: the hybrid strategy game leaves Early Access with its full 1.0 release
The hybrid strategy game City States: Medieval has left Early Access and launched its full 1.0 version on July 24, 2026. Developed by Reverie World Studios and published by indie.io, the game focuses on a merchant city-state surviving between larger empires in the 12th century and is available on Steam and the indie.io Store.
Celebrate the best in tactical games with TactiCon 2026
TactiCon 2026, a digital event focused on tactical and strategy games, is currently underway on Steam until July 13. The event features discounts of up to 94% on numerous titles, demos, and new reveals from publishers like Hooded Horse and Firesquid. Notable games highlighted include Vultures Scavengers of Death, Prelude Dark Pain, C-Beams, Rogue Carrier, Northgard Battlegrounds, and Rami Ismail's new game, Australia Did It.