Supply Chain Management
Ongoing coverage on Supply Chain Management.
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I played the economic simulator that could 'make a convert out of Karl Marx himself' to see if it could…
This article reviews the 1995 economic simulation game Capitalism, exploring its complex business management mechanics and its reflection of post-Cold War economic triumphalism. Despite initial failures in the game, the reviewer found the simulation deep and engaging, particularly in managing supply chains and pricing, ultimately concluding it's a compelling experience for spreadsheet enthusiasts.
MicroProse Welcomes Factory Default to Its Publishing Catalog
MicroProse has announced Factory Default: Build, Trade, Repeat, a new industrial strategy game developed by Chett Fitzgerald. The game features a planet-scale supply chain simulation set on a 3D model of Earth, focusing on resource management, global trade, and corporate policy. A new trailer showcases the game's extensive logistics and market dynamics.
'I think the fact that everything is scarce is fantastic for us' says Nvidia CEO Jensen Huang '...in a world of constraint, you have no choice but to choose the best'
Nvidia CEO Jensen Huang discussed how supply constraints are advantageous for the company, allowing them to prioritize the best technology and secure manufacturing capacity. He highlighted Nvidia's strong financial position enables them to guarantee supply chains for partners like Microsoft, even for large-scale AI factory deployments. While beneficial for Nvidia's AI business, these constraints are noted as a headwind for the gaming sector.