Swordfighting
Ongoing coverage on Swordfighting.
Latest coverage
Onimusha: Way of the Sword – The Many Means of Mastery
Onimusha: Way of the Sword offers a deep and satisfying swordfighting experience, allowing players multiple ways to master combat. The game emphasizes defensive maneuvers like blocking, parrying, and deflecting, which can turn the tide of battle and build a 'Blazing State' for enhanced attacks. Players can also execute high-risk, high-reward moves like Issen and engage in Blade Barrages and Locks, with a Reflex Dodge mechanic available for avoiding unblockable attacks.
Onimusha: Way of the Sword review
Onimusha: Way of the Sword offers a sublime mix of classic Capcom action and weighty physical swordfighting, though its pacing is its main drawback. The game excels in its combat mechanics, challenging players with precise parries and satisfying executions, and features a compelling use of Toshiro Mifune's likeness as Miyamoto Musashi. Despite its strengths, the game suffers from modern bloat with a dull hub world and grindy crafting, which detract from the overall experience.
Onimusha: Way of the Sword’s Animation Team Had to Deeply Research Swordfighting
The animation director for Onimusha: Way of the Sword, Hiroshi Yugen, detailed the extensive research into real-world swordfighting that the team undertook to achieve realistic animations. This process involved consulting with experts and utilizing motion capture studios like Katsugekiza Motion Capture Studio. The game is set to release on September 4th for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.