Territory Control
Ongoing coverage on Territory Control.
Latest coverage
Mortal Online 2 puts forth its first refinement patch that adjusts combat, territory control, and balance
Mortal Online 2 has received its first 'Era of Refinement' patch, introducing significant adjustments to combat mechanics, including adrenaline, blocking, parrying, and attack timing. The update also modifies territory control systems with new timers for outpost sieges and structural damage rules. Additional changes include AI updates, balance tweaks for bandages and clade mastery gifts, and the introduction of a mental fortitude skill to reduce magic damage.
Siege Camp’s Anvil Empires reworks territory into zones and adds more organic tree cover
Siege Camp's upcoming sandbox MMORPG, Anvil Empires, is receiving a major update that reworks territory into zones and adds more dynamic tree cover for tactical army concealment. The update also introduces a new zone-based control system, two new siege structures including a Makeshift Battering Ram, and a wounded mechanic for rescuing downed allies.
Myth of Empires: Throne Reveals Season 2 “War of the Eight Princes” Competitive Territory System
Myth of Empires: Throne has revealed its Season 2 "War of the Eight Princes" update, introducing a new competitive territory system for guilds. This system focuses on long-term strategic territory management and resource generation through deployable "Boundary Markers" to earn Season Guild Points. The developers aim to create strategic paths for guilds of all sizes, with more details on upcoming features to be released.