Texture Compression
Ongoing coverage on Texture Compression.
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Project Helix Will “Lean Heavily” Into Zstandard to Directly Stream Assets From the SSD
Microsoft VP Jason Ronald revealed that the upcoming "Project Helix" console will heavily utilize Zstandard for direct asset streaming from the SSD, employing advanced neural texture compression techniques. The company is also preparing to send alpha kits to developers in 2027, with an alleged Holiday 2027 launch window. Xbox CEO Asha Sharma acknowledged that memory shortages could impact the console's pricing and availability.
Early Xbox Project Helix specs promise "next-generation" AI upscaling and an "order of magnitude leap in ray tracing performance" as Microsoft tries to win the next-gen console war before it even starts
Microsoft has revealed early specifications for its next-generation Xbox console, codenamed Project Helix, developed in partnership with AMD. The console will feature custom AMD silicon designed for next-generation DirectX and FSR, promising significant advancements in AI upscaling and an order of magnitude leap in ray tracing performance. Dev kits are expected to roll out in 2027.