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CodeDev launches optimisation division The Performance Guys
UK co-development studio CodeDev has launched a new division named The Performance Guys, dedicated to tackling critical optimization work for game development projects. The division, which includes engineers and technical artists, aims to deliver significant memory usage savings and has already worked on titles like Mafia: The Old Country. CodeDev also developed an internal tool called 'Performance Intelligence' to provide detailed insights into budget and CPU usage, supporting optimization efforts across Unreal Engine, Unity, and proprietary technologies.
Announcing: "CONNECTOME" Now Available on Apple Vision Pro
Indie developer Grant Hinkson's immersive art experience, CONNECTOME, is now available on Apple Vision Pro for $9.99. The experience, which first launched on Meta Quest in May 2025, utilizes eye-tracking for gaze-based interaction on Apple Vision Pro, a feature Hinkson developed through a custom Unity-to-Metal bridge. CONNECTOME offers a meditative, self-paced journey through minimalist rooms with evolving ambient scores and nature-inspired geometries.
3D Action-Adventure PC Title Mononoke No Kuni Heads to BitSummit 2026 with Revamped Demo
The 3D action-adventure game Mononoke No Kuni will be playable at BitSummit 2026, featuring a revamped demo with improved environments and new gameplay systems. Developed by Lights-Interactive and published by HAPPINET CORPORATION, the title is set to release on PC in autumn 2026. The game draws inspiration from Japanese folklore and features parry-based combat and a bond system with the player's Shiba Inu companion, Musashi.
Anime Giant Toei Launches Gaming Division with Toei Games Label
Toei Animation, the studio behind Dragon Ball and One Piece, has launched a new gaming division called Toei Games. This move leverages Toei's extensive intellectual property portfolio and aims to create high-quality games that capture the essence of its beloved anime franchises. The company will focus on leveraging modern game engines like Unreal Engine 5 and Unity to achieve authentic anime art styles, potentially setting new standards for anime game adaptations.