Unreal Engine 5
Ongoing coverage on Unreal Engine 5.
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Nightdive deletes social posts for System Shock 2 anniversary for Nintendo Switch 2
Nightdive Studios has deleted social media posts announcing the upcoming Nintendo Switch release of System Shock 2: 25th Anniversary Remaster. The reason for the removal is unclear, but speculation suggests potential issues with porting the game to Nintendo's latest platform. The studio is also known for its work on other remasters and a new sci-fi remake using Unreal Engine 5.
HoYoverse Trademarks Nodusfall and Vassago for Future Projects - GameHaunt
HoYoverse has trademarked "Nodusfall" and "Vassago," indicating two new game projects in development. Nodusfall is described as a science-fantasy MMORPG built on Unreal Engine 5, targeting a late 2026 release for PC and consoles, while Vassago appears to be an action RPG with occult themes, potentially releasing in 2027. These titles mark HoYoverse's shift to Unreal Engine 5, aiming for more mature themes and advanced visuals compared to their previous Unity-based games like Genshin Impact.
Betawatch: Neverness to Everness and Heroes of Might & Magic Olden Era open their gates
Several MMORPGs have launched or entered testing phases, including the full release of Neverness to Everness and early access for Heroes of Might & Magic Olden Era. TERA 2 is confirmed to be in development with Unreal Engine 5, while Scars of Honor and Gods, Death & Reapers are undergoing playtests and alpha phases respectively. Reaper Actual has secured further venture capital funding.
Subnautica 2's early access system requirements are on the punishing side
Subnautica 2's PC system requirements for early access have been revealed, with a minimum of 12GB of RAM needed to run at 1080p and 30fps on low settings. The game, developed by Unknown Worlds and published by Krafton, will launch into early access on May 14th and runs on Unreal Engine 5. Recommended specs include 16GB of RAM and an 8GB graphics card, with 32GB of RAM required for 4K high settings at 60fps.
How The Blood of Dawnwalker Filled Its Living World with Vampires
Rebel Wolves announced that The Blood of Dawnwalker will be released on September 3, 2026, for Xbox Series X|S, Xbox on PC, and Xbox Cloud Gaming. The game features a dark fantasy world inspired by Carpathian mountains, where players control Coen, a young man turned into a vampire, navigating choices that impact the narrative and the world around him. The game utilizes Unreal Engine 5 and offers distinct gameplay loops for day and night cycles.
The Brotherhood launches a chilling first look at their new survival horror adventure game, ANIMAL USE PROTOCOL.
The Brotherhood has released the teaser trailer for their upcoming survival horror adventure game, ANIMAL USE PROTOCOL. The trailer showcases the game's blend of tense stealth, resource management, and narrative-driven horror, drawing comparisons to Alien: Isolation and Amnesia: The Bunker. ANIMAL USE PROTOCOL is built on Unreal Engine 5 and is set to release on PC via Steam and GOG.
Mongil: Star Dive’s Latest Update Unveils New Character Mina - GameHaunt
MONGIL: STAR DIVE has received its first major update, introducing the new five-star fire-element character Mina, a divine maiden with a nine-tailed fox form. The update also includes a four-week summoning event for Mina, a new story chapter titled 'Flame That Takes,' and quality-of-life improvements such as enhanced filtering and an event story skip option. The game, built on Unreal Engine 5, is available on PC via the Epic Games Store.
MONGIL: STAR DIVE’S LATEST UPDATE UNVEILS NEW CHARACTER “MINA”
Netmarble has released the first post-launch update for its action RPG MONGIL: STAR DIVE, introducing a new five-star fire-attribute Fighter character named "Mina." The update also includes a "Mina" Summoning Event, "Flame That Takes" story content, and quality-of-life improvements such as an event story skip function. MONGIL: STAR DIVE, built with Unreal Engine 5, is a reimagining of a 2013 mobile collectible RPG featuring a three-character tag combat system and a "Monsterling Collection" system.
A GTA 6 competitor just launched with customizable cars and a wanted level system — it's even free on PS5
Neverness to Everness, a free-to-play open-world game developed by Hotta Studio, has launched on PC, PlayStation 5, iOS, and Android. The game features a large city to explore, customizable vehicles, a wanted level system reminiscent of Grand Theft Auto, and upcoming content like a Porsche collaboration. Built on Unreal Engine 5, it offers features like ray tracing and DLSS support.
The Blood of Dawnwalker Gets September Release Date, New Gameplay and Story Details Revealed
The Blood of Dawnwalker, developed by Rebel Wolves and published by Bandai Namco Entertainment, is set to release on September 3 for PlayStation 5, Xbox Series X, and PC. The game features a choice-driven narrative set in 14th-century Europe and is built using Unreal Engine 5. New gameplay, story details, and edition information were revealed during a 'Road to Launch' event.
Action JRPG 'Edge of Memories' Reveals Original Soundtrack Preview, Discovery Edition EP Now Available
Publisher NACON and developer Midgar Studio have released a preview of the original soundtrack for their upcoming action RPG, Edge of Memories, along with a five-track "Discovery Edition" EP available on digital music platforms. The soundtrack features returning composer Cédric Menendez, with contributions from Mariam Abounnasr, Yasunori Mitsuda, Emi Evans, and Marion Schneider. Edge of Memories is set to launch in 2026 for PlayStation 5, Xbox Series, and PC, and is being developed in Unreal Engine 5.
After seeing new Blood of Dawnwalker gameplay, here's 5 ways that it's becoming my most anticipated RPGs of…
The Blood of Dawnwalker, an upcoming medieval RPG from Rebel Wolves, is shaping up to be a highly anticipated title. The game features a unique time-management system, a compelling narrative involving vampires, and a focus on player agency. It is set to release on September 3, 2026, for PC, PlayStation 5, and Xbox Series X, powered by Unreal Engine 5.
Krafton and Bluehole are hiring for TERA 2, confirming UE5 and a focus on party play
Krafton and Bluehole Studios are actively hiring developers for TERA 2, confirming the use of Unreal Engine 5. The sequel to the action MMORPG TERA will focus on encouraging party play for tackling medium-sized monsters, aiming to evolve the original game's legacy with modern technology.
The Blood Of Dawnwalker PC Requirements Revealed - See If Your PC Has Graphical Fangs
The PC requirements for the upcoming action RPG The Blood of Dawnwalker have been revealed, with a September 3 release date. Developer Rebel Wolves, founded by former CD Projekt Red director Konrad Tomaszkiewicz, detailed specifications for various performance targets, emphasizing the need for powerful GPUs for higher resolutions and frame rates, especially without upscaling technologies like DLSS or FSR. The game will also launch on PlayStation 5 and Xbox Series X|S.
Free-to-play Unreal Engine 5-powered cinematic love adventure game Silent Whispers announced for PC, iOS, and Android
Archosaur Games and its subsidiary VVANNA STUDIO have announced Silent Whispers, a free-to-play cinematic love adventure game powered by Unreal Engine 5. The game is set to be released on PC, iOS, and Android platforms.
Alien Isolation 2 uses Unreal Engine 5 instead of Creative Assembly's custom engine, and fans are starting to worry: "This completely ruins any enthusiasm I have for the game"
Concerns have been raised among fans regarding the sequel to Alien: Isolation, reportedly being developed by Creative Assembly using Unreal Engine 5 instead of the studio's custom engine. This change has led to worries about potential shifts in atmosphere, tension, and game stability, with some fans expressing a complete loss of enthusiasm.
Hiring has begun for a new sequel, Tera 2, as Krafton eyes Unreal Engine 5 to secure a potential MMORPG hit
Krafton has begun hiring for Tera 2, a sequel to the action MMORPG Tera, utilizing Unreal Engine 5. The game will retain the original's open action combat style. This development comes as other major MMORPG projects have been canceled, and Krafton, known for publishing titles like PUBG, aims to recapture success with its own MMO.
Alien: Isolation Sequel Will Be Made in UE5 and Have a "Multi-Year" Release
Job listings for the upcoming Alien: Isolation sequel reveal it will be built using Unreal Engine 5 and potentially feature a multi-year release plan, possibly including Early Access or live-service elements. Sega and Creative Assembly released a new teaser trailer for the game, which was first confirmed in October 2024.
Conan Exiles Enhanced arrives May 5th with "strong performance on Steam Deck"
Funcom is releasing a free upgrade for Conan Exiles called Conan Exiles Enhanced on May 5th, built on Unreal Engine 5. This upgrade promises significantly improved visuals, performance, and merged maps for the Exiled Lands and Isle of Siptah. The company highlighted strong performance on Steam Deck, with native Linux support confirmed.
Alien: Isolation 2 to get years of updates as teaser trailer excites fans
Creative Assembly has released a teaser trailer for the sequel to Alien: Isolation, coinciding with Alien Day. The trailer hints at familiar elements from the first game, and while no official release date is set, it is expected to be a multi-year project developed in Unreal Engine 5. The sequel is being led by original creative director Al Hope.