Upscaling Technology
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Crimson Desert PC specs don't keep resolution and framerate targets a secret, and they don't use upscaling for everything either
Pearl Abyss has revealed the official PC specifications for Crimson Desert, detailing resolution and framerate targets for various graphics presets, with most not relying on upscaling. The specifications also include details for console versions on PlayStation and Xbox, and handhelds like the ASUS ROG Ally.
DLSS 4.5 Dynamic Multi Frame Generation is coming to Nvidia App beta users on March 31, bringing on-the-fly 6x frame gen…
Nvidia is releasing its Dynamic Multi Frame Generation feature for DLSS 4.5 to Nvidia App beta users on March 31, potentially boosting frame generation up to 6x for RTX 50-series GPUs. This technology dynamically adjusts the number of AI-generated frames based on scene demands to maintain smooth performance. Over 200 games will be supported at launch, with specific titles like 007: First Light and Control Resonant receiving native integration.
Intel has released the SDK for XeSS 3 so hopefully it won't be long before Arc GPU owners get in on native multi…
Intel has released the Software Development Kit (SDK) for its XeSS 3 upscaling and frame generation technology, enabling developers to integrate its new 3x and 4x frame generation features into their games. While the update is expected to be a straightforward implementation for developers, players will need menu updates to select the new frame generation modes. This move aims to enhance performance for Intel Arc GPU owners, positioning XeSS 3 as a competitive offering against Nvidia's DLSS and AMD's FSR.
Crimson Desert’s Console Graphics Options Include 1080p/60 FPS, Upscaled 4K/40 FPS, and More
Pearl Abyss has detailed the graphics options for Crimson Desert on consoles, including PlayStation 5, Xbox Series X, PlayStation 5 Pro, and Xbox Series S. Options range from 1080p/60 FPS performance modes to upscaled 4K/40 FPS and native 4K/30 FPS modes with varying ray tracing settings.
PS5 Pro Sales Explode on the Back of PSSR 2 Hype, System Sells Out in Some Stores
Sales of the PlayStation 5 Pro have reportedly surged, driven by renewed interest in its PSSR upscaling technology, particularly with the upcoming PSSR 2 update and its implementation in games like Resident Evil 4. This increased demand has led to stock shortages in some retail channels. Rumors about a potential delay for the PlayStation 6 may also be contributing to the heightened interest in current-generation hardware.
Crimson Desert will seemingly hit 4K resolutions at higher frame rates, with raytracing on PS5 Pro, thanks to the latest…
Crimson Desert will leverage Sony's PSSR upscaling technology on the PlayStation 5 Pro, enabling 4K resolutions at higher frame rates with raytracing capabilities. The game's open world will also benefit from the PS5's SSD for seamless streaming. Pearl Abyss confirmed these optimizations, with the game set to launch on March 19 for PlayStation 5, PS5 Pro, Xbox Series X/S, and PC.
Crimson Desert Confirms PSSR 2 on PS5 Pro, But Glowing Previews All Based on PC Version
Previews for Crimson Desert highlight its impressive open-world potential, though most footage is from PC versions. The game will utilize PSSR 2 on PS5 Pro for 4K resolutions and higher frame rates, with optimizations for the base PS5 also confirmed. Concerns remain about the lack of console gameplay footage and the game's potentially overwhelming complexity.
Crimson Desert delivers native 4K ray tracing without upscaling
Crimson Desert demonstrates impressive native 4K performance with ray tracing enabled on PC, achieving around 60fps on high-end hardware without relying on upscaling technologies like DLSS or FSR. While upscaling is supported, the game's strong baseline optimization suggests it will be optional rather than essential, a rarity in modern AAA releases. Console performance remains to be seen, but the PC outlook is promising.
Video: Resident Evil Requiem Side-By-Side Comparison (Switch 2 & PS5 Pro)
A side-by-side comparison highlights the performance of Resident Evil Village on the Nintendo Switch 2 and PlayStation 5 Pro. Despite the Switch 2 version running at a lower internal resolution, DLSS technology allows it to compare favorably with the PS5 release in terms of visual stability, though the PS5 Pro offers greater overall clarity.
PlayStation 5 Pro is getting a big graphics upgrade with AMD tech
Sony and AMD are enhancing the PlayStation 5 Pro's graphics capabilities with an upgraded version of Sony's AI-driven upscaling technology, PlayStation Spectral Super Resolution (PSSR). This new PSSR, co-developed with AMD and derived from FSR 4, will offer sharper image quality and better performance, with Resident Evil Requiem being the first game to support it.
Big PS5 Pro Update Gets March 2026 Release Date, Upgrades PSSR
Sony is releasing a significant update for the PlayStation 5 Pro next month, enhancing its PlayStation Spectral Super Resolution (PSSR) technology. This update will improve image upscaling and resolution for over 50 supported titles, with Resident Evil Requiem being the first game to feature the new PSSR. Players will have the option to enable or disable the enhanced PSSR quality in the system's settings.
PlayStation's PS5 Pro PSSR Upscaler Gets An Upgrade Today, Resident Evil Requiem is the First Supported
Sony announced an upgraded version of the PlayStation Spectral Super Resolution (PSSR) upscaler for the PlayStation 5 Pro, with Resident Evil Requiem being the first supported title. This enhanced PSSR, developed in collaboration with AMD using their FSR 4 technology, aims to improve image detail and resolution without impacting performance. The upgrade will roll out to PS5 Pro owners worldwide in the coming weeks, with more game support and a system software update expected in March.
The new PSSR is rolling out to PS5 Pro, starting with Resident Evil Requiem
Sony is rolling out an upgraded version of its PlayStation Spectral Super Resolution (PSSR) technology for the PlayStation 5 Pro, starting with Resident Evil Requiem. This enhancement, developed in partnership with AMD, will also be available as a system-level toggle for existing PSSR-supported games via a March system software update. The new PSSR leverages dedicated upscaling hardware and offers further refinement for PS5 Pro players.
Upgraded PSSR upscaler is coming to PS5 Pro
An upgraded version of PlayStation Spectral Super Resolution (PSSR), an AI-powered upscaling technology, is rolling out to PlayStation 5 Pro players. Resident Evil Requiem is the first title to feature this advanced PSSR, developed in partnership with AMD, which aims to improve frame rate and image quality. Further updates and support for more games are expected in March.
Death Stranding 2 PC requirements are surprisingly pleasant
Kojima Productions has revealed the PC system requirements for Death Stranding 2: On the Beach, launching March 19. The requirements are surprisingly accessible, with entry-level specs targeting 1080p at 30fps using hardware like a GTX 1660. The game also features a dedicated 'Portable' preset for handheld PCs like the Steam Deck and ROG Ally, with support for modern upscaling technologies.
Death Stranding 2 PC specs have been revealed, along with a "Portable" preset for handhelds
Official PC specifications for Death Stranding 2 have been released, featuring reasonable requirements for 1440p at 60FPS and a dedicated "Portable" preset for handheld PCs like the Steam Deck. The game will support NVIDIA DLSS 4, AMD FSR 4, Intel XESS 2, and a new "Pico" upscaling option developed by Guerrilla for the Decima engine.
Death Stranding 2's system requirements have washed ashore, and they're pretty reasonable
The PC system requirements for Death Stranding 2: On The Beach have been released, indicating that the game will not require high-end hardware beyond a substantial 150GB of SSD storage. The game will support various graphical presets, upscaling technologies like NVIDIA DLSS 4, AMD FSR 4, and Intel XESS 2, and ultrawide aspect ratios. It will also feature Guerrilla Games' Progressive Image Compositor (Pico) upscaling technology for the Decima engine.
GTA 5 system requirements 2026
The enhanced edition of Grand Theft Auto 5 has significantly increased system requirements compared to its original 2015 release, particularly for recommended specifications. Features like ray tracing and upscaling support have pushed hardware demands, making older PCs and laptops unable to run the enhanced version. The article details both the minimum and recommended requirements for the enhanced edition, contrasting them with the legacy version's specs.