Upscaling Technology
Ongoing coverage on Upscaling Technology.
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FFVII Rebirth Director Shares How Its Performance At Game Awards Turned Watch Party Into A ″Funeral″
The director of Final Fantasy VII Rebirth described the game's performance at The Game Awards as a "funeral" due to technical issues. Discussions among users highlight mixed experiences with PlayStation 5 Pro's performance enhancements and upscaling technologies like PSSR 2.0, with some games receiving updates while others still suffer from bugs.
Cyberpunk 2077 PS5 Pro Update CD Projekt Red Once Said No To Is Almost Here
CD Projekt Red is releasing a major update for Cyberpunk 2077 on April 8, enhancing the game for the PlayStation 5 Pro with 4K visuals and advanced ray tracing using BVH8 technology. Players will have three graphics modes: Ray Tracing Pro, Performance, and a balanced Ray Tracing mode targeting 60 frames per second. This update comes after CD Projekt Red initially stated they had no plans to utilize the PS5 Pro's capabilities.
Nvidia's own DLSS 5 video being blocked on YouTube thanks to an Italian TV station is pretty funny, but boy, it sure makes me worried about AI copyright infringement
Nvidia's DLSS 5 announcement video was mistakenly blocked on YouTube due to a copyright claim by Italian TV station La7, highlighting concerns about AI copyright infringement. This incident, while seemingly a simple system error, underscores the complex challenges generative AI poses to existing copyright frameworks and content moderation systems like YouTube's Content ID.
Assassin's Creed Shadows Patch 1.1.10 Pushes PSSR 2 on PS5 Pro, Unshackles the Bo Staff
Ubisoft is releasing patch 1.1.10 for Assassin's Creed Shadows, which will enable PSSR 2 support for the PlayStation 5 Pro, enhancing visual quality. The update also unlocks the Bo staff for all players and includes various bug fixes and improvements across gameplay, UI, weapons, and quests.
The Witcher 4’s RTX Mega Geometry Demo Features 60 Million Plants, Runs at 4K/80 FPS With DLSS
Nvidia has showcased its RTX Mega Geometry technology, featuring a tech demo for The Witcher 4 with 60 million plants and fully path-traced lighting. The demo, running on an RTX 5090, achieved 4K/80 FPS upscaled from 1440p using DLSS Quality mode, demonstrating advanced capabilities using assets from CD Projekt RED.
PS5 Pro New PSSR Upscaler is now Accessible on Assassins Creed Shadows
The PlayStation 5's new PSSR upscaling technology is now accessible in Assassin's Creed Shadows. This next-generation technology aims to enhance image quality across all visual modes on the console.
'The upgraded PSSR significantly enhances Assassin’s Creed Shadows' — Sony confirms a release date for its next-gen upscaling tech on PS5 Pro
Sony is releasing an upgraded version of its PlayStation Spectral Super Resolution (PSSR) AI upscaling technology for Assassin's Creed Shadows on April 7. This update will enhance image quality, performance, and ray tracing on the PlayStation 5 Pro, improving visual stability and detail across various graphics modes. The technology has previously been implemented in other titles like Resident Evil Requiem and Alan Wake 2.
PS5 Pro PSSR 2 Update Confirmed for Fan Favorite Adventure Game
Ubisoft has confirmed that Assassin's Creed Shadows will receive PSSR 2.0 support on the PlayStation 5 Pro, enhancing its visuals and performance. This update adds the game to a growing list of titles benefiting from the new upscaling technology, which also includes Resident Evil Requiem and Cyberpunk 2077.
PS6 handheld specs more powerful than Xbox Series S claims insider
An insider claims Sony's rumored PlayStation 6 handheld will feature superior graphics processing capabilities compared to the Xbox Series S, particularly in ray tracing and path tracing. The device is also expected to utilize Sony's PSSR 3 upscaling technology, which is anticipated to outperform the Nintendo Switch 2's DLSS 2. These details emerge amidst speculation about the PlayStation 6's potential launch window and Sony's recent price increase for the PlayStation 5.
PS6 Handheld Will be Faster Than Xbox Series S, Offer Better Visuals Than Nintendo Switch 2 – Rumor
A rumor suggests Sony's upcoming PlayStation 6 handheld will outperform the Xbox Series S in both rasterization and ray tracing. It is also expected to offer superior visual quality compared to the Nintendo Switch 2, utilizing FSR 5 and PSSR 3. Leaked specifications indicate a 3nm chip with RDNA 5 compute units and 24 GB of memory, with Sony reportedly preparing developers for its launch by emphasizing a Low-Power mode on the PlayStation 5.
'A Significant Visual Boost': Assassin's Creed Shadows Will Soon Support PSSR 2 on PS5 Pro
Assassin's Creed Shadows will soon receive an update to support Sony's upgraded PSSR 2 upscaling technology on the PlayStation 5 Pro. This enhancement aims to improve image quality, sharpness, and stability across all visual modes, with particular benefits for dense foliage and complex effects.
PS5 Pro New PSSR Upscaler is now Accessible on Assassin’s Creed Shadows!
Assassin's Creed Shadows on PlayStation 5 Pro will receive an upgraded PSSR upscaling technology on April 7th. This AI-driven feature enhances image quality by analyzing and reconstructing game visuals pixel by pixel, improving detail and stability across all performance modes. The update aims to provide a sharper, cleaner, and more immersive experience, particularly benefiting complex elements like dynamic vegetation, particles, and ray-traced lighting.
PS5 Pro's New PSSR System Override Is Just As Good As We Hoped
The PlayStation 5 Pro's new PSSR upscaling system is a significant improvement over the first-generation version, offering enhanced image quality without impacting performance. While there is still room for refinement, this technology allows the PlayStation 5 Pro to finally realize its full potential.
Directive 8020 Gets A New PS Pro Enhanced Trailer | Console Creatures
Supermassive Games has released a new trailer for Directive 8020, highlighting its 'PS5 Pro Enhanced' features. The trailer showcases advanced ray tracing, realistic lighting, and dynamic shadows, utilizing PlayStation's Spectral Super Resolution (PSSR) upscaling technology for improved clarity and emotional impact. The horror game is set to launch on May 12 for PlayStation 5 and PlayStation 5 Pro.
How Life is Strange: Reunion actors Telle and DeVries are preparing to say farewell to Max and Chloe
PlayStation 5 lead system architect Mark Cerny discusses the implementation of the revised Performance Support Super Resolution (PSSR) technology. This upgrade, similar to FSR 4, is now available on PlayStation 5 Pro and aims to provide transformative quality improvements for titles releasing in 2026.
Forza Horizon 6 system requirements confirm it’s no RAM guzzler - and it’ll run on Steam Deck too
Playground Games has revealed the system requirements for Forza Horizon 6, confirming it will run on PC and Steam Deck with modest RAM needs for 1080p 60fps gameplay. Higher-end GPUs will be required for 4K resolution and ray tracing features, which will be implemented during normal gameplay for the first time in the series.
″It's Just So Lame″ - RTGI Modder Thinks DLSS 5 Is Impressive But Shares AI Slop Sentiment
PlayStation 5 lead system architect Mark Cerny discusses the evolution of PlayStation Spectral Super Resolution (PSSR), a technology similar to FSR 4, which is expected to be available for 2026 titles on the PlayStation 5 Pro. The interview touches upon the transformative quality upgrades and the sentiment surrounding AI upscaling technologies like DLSS 5.
Directive 8020 Promises 'Sharper Visuals' with PS5 Pro's Updated PSSR 2 Upscaler
Directive 8020, developed by Supermassive Games, will feature enhanced visuals on the PlayStation 5 Pro utilizing the new PSSR 2 upscaler for improved detail and clarity. The game will also leverage advanced ray tracing, better shadows, and smoother performance, alongside full DualSense controller integration for an immersive experience.
Elevate your mission in Directive 8020 with PlayStation 5 Pro enhancements, out May 12
Directive 8020 will feature enhancements for the PlayStation 5 Pro, including sharper visuals via PlayStation Spectral Super Resolution and advanced ray tracing for improved lighting and shadows. These upgrades aim to deepen the game's tension and emotional impact, leveraging the console's capabilities for a more immersive cinematic horror experience. The game is set to launch on May 12 for PlayStation 5.
The Big PSSR Interview With Mark Cerny
PlayStation 5 lead system architect Mark Cerny discusses the revised PSSR upscaling technology, which is now available on PS5 Pro. This technology aims to provide significant visual upgrades for titles released in 2026 and beyond.