Vampire
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The Blood of Dawnwalker review - Time well spent
The Blood of Dawnwalker is a brilliant debut from Rebel Wolves, featuring a compelling time-mechanic system that weighs player decisions heavily. Despite minor gripes about enemy variety and dated animations, its satisfying combat, deep narrative choices, and engaging vampire theme make it a standout RPG. The game successfully balances its 30-day time limit with player freedom, offering a rich experience that encourages multiple playthroughs.
Netmarble’s popular PC/mobile MMO Vampir is coming westward, opens global registrations
Netmarble announced the upcoming global release of its PC and mobile MMORPG, Vampir, which previously launched in South Korea and other Asian regions. The game features a dark vampire theme and gothic horror setting, with cross-platform support planned for Android, iOS, PC via Netmarble, and the Epic Games Store. Pre-registration is now open, offering players a variety of rewards.
The Blood of Dawnwalker – 15 Huge Details You Probably Missed
The Blood of Dawnwalker will feature a 50-70 hour playthrough with a consequence-based story and multiple ending conditions. The game will include dynamic weather affecting gameplay, advanced accessibility options, and quality-of-life features like manual saves. PC requirements are detailed, with no Denuvo, while the Xbox Series X will support 4K and ray tracing, with Xbox Play Anywhere functionality also confirmed.
Moonlight Peaks (PC) Review – A Cosy Adventure with Plenty of Charm | Invision Game Community
Moonlight Peaks offers a charming and cozy life simulation experience with a unique vampire twist, set in a picturesque supernatural town. While it doesn't introduce groundbreaking mechanics, its familiar gameplay loop, engaging characters, and relaxing atmosphere make it a solid recommendation for fans of the genre. The game features a beautiful pixel art style and a soothing soundtrack, though it could benefit from more polish and innovation to truly stand out.
You can trade in your enemy's teeth to "bend" time in vampire RPG The Blood of Dawnwalker, care of some really horrible Tooth Fairies
The upcoming vampire RPG The Blood of Dawnwalker features a unique time-bending mechanic where players can offer teeth from defeated enemies to Tooth Fairies called Sanzhana. This system allows players to manipulate the game's 30-day time limit in unspecified ways, adding an element of surprise and player agency. Creative director Mateusz Tomaszkiewicz highlighted this as a way to create unexpected gameplay moments.
I'm already sold on The Blood of Dawnwalker, but its time-hopping sequel plans will be Rebel Wolves' make or break moment
Rebel Wolves plans to make The Blood of Dawnwalker the first installment in a series that will span centuries, featuring protagonist Coen in various time periods and locations. While the studio's ambition is exciting, the article expresses concern about the potential challenges in adapting the game's combat and gameplay for future, more modern settings, drawing parallels to the early Assassin's Creed series.
"Dracula is King of England" - New immersive sim Vampirium: 1997 announced by Tron: Catalyst and Thomas Was Alone developer Bithell Games
Bithell Games, known for Tron: Catalyst and Thomas Was Alone, has announced Vampirium: 1997, a new immersive vampire sim. Players will act as an assassin for Dracula, the King of England, using dark gifts to eliminate enemies. The game features a top-down tactical perspective with time management mechanics and will be available on Steam Deck.
You can complete medieval vampire RPG The Blood of Dawnwalker even quicker than previously thought - before even the prologue ends
It is possible to complete the medieval vampire RPG The Blood of Dawnwalker even before the prologue concludes by defeating the main antagonist, Brencis. While extremely difficult and achieved by only a few developers internally at Rebel Wolves, this ending is confirmed by publisher Bandai Namco Entertainment. The game is set to release on September 3rd for PC, PlayStation 5, and Xbox Series S/X.
I played 4 hours of The Blood of Dawnwalker and it borrows a heck of a lot from The Witcher 3, for good and bad
The Blood of Dawnwalker, an open-world vampire RPG from Rebel Wolves, draws significant inspiration from The Witcher 3: Wild Hunt, particularly in its choice-based narrative and world-building. The preview highlights a dark, medieval Eastern European setting with a unique time system that impacts quest prioritization. While the combat, both human and vampire, is noted as a weaker aspect, the game's gothic atmosphere and narrative depth show promise for a 2026 release.
After four hours playing The Blood of Dawnwalker, I've seen combat, romance, intrigue - it's got the makings of being 2026's breakout RPG
After a four-hour hands-on session with The Blood of Dawnwalker, the upcoming vampire-themed RPG from Rebel Wolves, it shows significant promise for a 2026 breakout. Led by Konrad Tomaszkiewicz, director of The Witcher 3: Wild Hunt, the game features combat, romance, and intrigue, with a team comprised of former CD Projekt Red talent.
The Blood of Dawnwalker is an uncompromising, human RPG - and it's now my most-wanted game
The Blood of Dawnwalker, an upcoming RPG from Rebel Wolves, offers a compelling blend of choice and consequence, a frantic combat system, and a unique vampire-human transformation mechanic. Featuring veterans from CD Projekt Red, the game draws comparisons to The Witcher 3 but carves its own identity with player-driven narratives and challenging gameplay. The preview highlights the game's 14th-century Slavic-inspired setting and its intricate time-based mechanics, promising a deep and replayable experience.
The Blood of Dawnwalker Let Me Be a Vampire, Detective, and Witch Lover in the Space of 4 Hours
Hands-on gameplay with The Blood of Dawnwalker reveals its open-world setting where players can engage in vampire activities, detective work, and romance options with a witch. The preview highlights the game's ability to offer diverse gameplay experiences within a short timeframe.
In The Blood of Dawnwalker’s Vampire Story, Death Is Not Always The End | Preview
Rebel Wolves' upcoming action-RPG, Blood of Dawnwalker, will feature a narrative where player choices have significant consequences, including potentially betraying allies. The game aims to balance different quest approaches and their outcomes, allowing for a story where even negative actions are acceptable.
Moonlight Peaks Welcomes New Residents to Start a New Un-life, Out Now on Nintendo Switch™ 2, Nintendo Switch™, Windows PC and Google Play Games
The supernatural life-simulation game Moonlight Peaks has launched on Nintendo Switch, Nintendo Switch 2, PC, and Google Play Games. Developed by Little Chicken Game Company and published by XSEED Games, the title allows players to experience life as a vampire, build relationships, customize a gothic farmstead, and harness magical powers. A Digital Deluxe Edition is available on Steam, and a 15% launch discount is offered across all platforms until July 13.
Moonlight Peaks getting Nintendo Switch 2 and Switch physical release in Japan with English support, pre-orders open
Moonlight Peaks will receive a physical release in Japan for both Nintendo Switch and the upcoming Nintendo Switch 2, with English language support included. While North America will only get a digital version, the Japanese physical release is region-free, allowing imports. The game is a supernatural life-simulation where players can farm, cast spells, and build relationships in a town inhabited by various mystical creatures.
A proper vampire class is coming to D&D via a Vampire: The Masquerade tie-in
Ghostfire Gaming, in cooperation with White Wolf, is releasing a supplement called Bound By Blood for Dungeons & Dragons 5th edition that introduces a dedicated vampire class. This class will feature mechanics like blood points, bloodline powers called disciplines, and an inner beast, drawing heavily from the Vampire: The Masquerade tabletop RPG. The supplement will also include an adventure set in the Dark Ages timeline of Vampire: The Masquerade and is scheduled for release in July.
We got a chance to try Fellowship Season 3, and melee DPS players might have a new staple
Fellowship Season 3, launching June 22, 2026, introduces a new melee DPS hero named Gunde with a vampire blood magic theme. The season also brings new mechanics, two dungeons, and an overhauled loot system with ARPG-like affixes. Gunde's playstyle focuses on stacking bleed effects for both single-target and area-of-effect damage, offering a potentially strong option for melee DPS players.
As The Blood of Dawnwalker reveals a modern-day twist, devs confirm our choices in the vampire RPG will carry into a…
Rebel Wolves has confirmed that The Blood of Dawnwalker will be the first in a series of RPGs, with player choices carrying over between games. Director Konrad Tomaszkiewicz stated that the studio plans to create a saga that tells the story of the protagonist, Coen, across multiple titles. The game will feature a blend of modern-day elements and medieval fantasy, with players able to shape Coen's character and see how his story concludes across the series.
18 amazing indie games you missed during Summer Game Fest week
Summer Game Fest week featured numerous upcoming indie games alongside major announcements from large publishers. Titles like Fights In Tight Spaces 2, the single-player Among Us Story: On Guard, and the horror game Carcass Clad were highlighted. Other notable indies include Cassette Beasts 2, El Paso, Elsewhere 2, and the retro-themed Hack '95.
Moonlight Peaks Drops a Demo Ahead of Its Mobile Release Next Month
A demo for the supernatural life-simulation game Moonlight Peaks has been released for PC and Nintendo Switch ahead of its July 7th, 2026 launch. Published by XSEED Games and developed by Little Chicken Game Company, the game allows players to build a life of compassion and creativity as a vampire. The demo features character creation, mini-games, and crafting.