Video Game Animation
Ongoing coverage on Video Game Animation.
Latest coverage
Rockstar formed a new LA-based team to develop more realistic NPCs for Grand Theft Auto 6
Rockstar Games has formed a new Los Angeles-based team dedicated to creating more realistic Non-Player Characters (NPCs) for Grand Theft Auto 6. This team aims to enhance the game's interactive fidelity, building upon the detailed environments seen in Red Dead Redemption 2. The studio confirmed that Grand Theft Auto 6 will feature over 600,000 NPC animations and will not include generative AI or microtransactions.
Until Dawn Characters Will Never Not Look Cursed, I Guess
This opinion piece critiques the character models in the upcoming game Until Dawn 2, arguing they still suffer from uncanny valley issues despite technological advancements. While the story premise and actor Neil Newbon's character model are praised, the author finds the facial animations and overall character designs unsettling, especially when compared to the realistic portrayal of Deborah Ann Woll in God of War: Laufey.
MInecraft Strictly Come Dancing is a mashup so dreadful you just can't look away
This article discusses a "Minecraft Strictly Come Dancing" mashup, describing it as a dreadful yet hypnotic spectacle featuring Minecraft characters in awkward ballroom choreography. The author expresses hope that the upcoming Minecraft 2 movie will offer more charm and fewer unsettling Villager animations.