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Video Game Budgets

Ongoing coverage on Video Game Budgets.

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Metro UKNegative

Gears Of War: E-Day cost more to make than any PS5 exclusive claims rumour

A rumor suggests that Gears of War: E-Day has a development budget exceeding $500 million, making it potentially more expensive than any PlayStation exclusive, including Marvel's Spider-Man 2. This high cost is questioned given the franchise's recent popularity and Microsoft's decision to keep the game exclusive to Xbox and PC.

Retro GamerNeutral

Hideo Kojima's Physint isn't costing Xbox $400 million after all, with new reports suggesting the Metal Gear successor's actual budget is "significantly less"

New reports suggest that Xbox's deal for Hideo Kojima's upcoming game Physint is significantly less than the rumored $400 million. While Sony reportedly canceled the game, Xbox has picked it up for publishing. Despite ongoing rumors about budget concerns, sources indicate the actual cost is much lower, though still substantial for a AAA title.

EurogamerNegative

Xbox is reportedly paying a "fraction" of the $400 million Kojima quoted Sony for Physint

Reports indicate that Xbox is paying significantly less than the rumored $400 million for Hideo Kojima's upcoming stealth game, Physint. Sony reportedly withdrew funding after budget and deadline issues, leading Kojima Productions to secure a deal with Xbox, which includes movie and TV licensing rights.

Gaming BoltNegative

Physint Cost Xbox “A Fraction” of Alleged $400 Million Budget – Rumor

Reports suggest that Xbox's deal with Kojima Productions for the game Physint is significantly less than the rumored $400 million figure that PlayStation was reportedly considering. While the exact cost for Xbox is described as a 'fraction' of that amount, the deal may include enhanced terms for Hideo Kojima's horror title OD. The article also touches on previous reports of missed deadlines and the project's distant release window.

Metro UKPositive

Low profile video games are proving massive hits and that bodes well

Recent AAA releases like Onimusha: Warlords and The Blood of Dawnwalker, despite not having the absolute highest budgets, have achieved significant success, selling over a million copies each shortly after launch. This trend suggests that confidently made games targeting specific demographics can thrive without relying solely on massive IPs or astronomical budgets, offering a positive outlook for the mid-tier game market.

EngadgetVery positive

The wildest video game budgets can't hold a candle to GTA 6

Grand Theft Auto 6 is reportedly the most expensive entertainment product ever created, with its budget significantly exceeding that of major Hollywood films and other video games. This massive investment highlights the escalating costs in AAA game development.

GamespotPositive

Glen Schofield Talks $200 Million Call Of Duty Games, Canceled Vietnam Game, And How Dead Space Came To Be

Veteran game developer Glen Schofield is retiring from day-to-day development and discussed his career, including a canceled third-person Call of Duty game set in Vietnam and the significant budgets of Call of Duty titles. He also shared the story of how he pitched and created the sci-fi horror game Dead Space at Electronic Arts against initial company reluctance.

PC GamerPositive

GTA 6's multi-billion-dollar budget is 'a high-stakes game for big boys only,' Take-Two boss says, but…

Take-Two Interactive CEO Strauss Zelnick discussed the immense investment and high stakes surrounding Grand Theft Auto 6's development budget, which analysts estimate to be between $1 billion and $3.4 billion. Zelnick stated that the company aims to deliver the highest quality entertainment, acknowledging that rising development costs, partly influenced by AI, require significant financial commitment.

Metro UKPositive

GTA 6’s budget isn't $2,000,000,000 but it's three times more than most games

Industry analysts estimate Grand Theft Auto 6's development budget to be between $1 billion and $1.5 billion, significantly less than previous rumors but still making it the most expensive game ever made. Take-Two CEO Strauss Zelnick declined to comment on the specific budget but acknowledged it was costly. This high cost is attributed to the game's advanced graphics and its role as a successor to the highly successful Grand Theft Auto 5.

Push SquareNegative

You Might Not Want to Know How Much It Reportedly Cost Bungie to Make Marathon

A new report suggests that Bungie's upcoming game Marathon has a development budget exceeding $200 million, potentially reaching over $250 million before ongoing costs. This figure is comparable to or even surpasses the reported budget for Marvel's Spider-Man 2. Despite financial concerns and past project cancellations following Sony's acquisition of Bungie, the studio is reportedly focused on creating new content for Marathon, which has received positive initial feedback.

Gamer tweakNeutral

GTA 6 Budget Rumors Escalate as “$3 Billion” Claim Circulates Online

Rumors circulating online suggest that Grand Theft Auto 6's development budget could exceed $3 billion, potentially making it the most expensive entertainment product ever created. These claims are based on analysis of Rockstar Games' financial documents, though neither Rockstar nor Take-Two Interactive have confirmed an official budget. The speculation highlights the immense anticipation for the game, with expectations of it setting new standards in open-world design and content.

Push SquareVery negative

'This Is Unsustainable Madness': Modern Video Game Budgets Are Out of Control

Modern AAA video game development budgets on the west coast of America are reportedly reaching $300 million or more, primarily covering salaries and overheads. This unsustainable cost requires games to sell millions of copies at full price just to break even, putting immense pressure on studios and potentially impacting the industry's future.

New Game NetworkVery positive

Devolver Digital Co-Founder Calls GTA 6 the First-Ever "AAAAA" Game - New Game Network

Devolver Digital co-founder Nigel Lowrie described Grand Theft Auto 6 as the first "AAAAA" game, surpassing the traditional AAA designation due to its immense scope, cultural impact, and estimated $1 billion development budget. The game is slated for release on May 26, 2026, with analysts projecting significant revenue. Its anticipated scale and influence are already impacting discussions around other highly anticipated titles and industry trends.