Video Game Industry
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Svenska spelundret – stor temavecka hos FZ!
This week's feature on FZ celebrates the Swedish video game industry, covering its history from early titles like Svea Rike to modern successes such as Valheim and Arc Raiders. The coverage includes lists of top Swedish games, historical retrospectives, and discussions on current and upcoming titles.
PlayStation’s Mega March Sale Brings 4,000+ Games to Your Living Room
Sony's PlayStation Store has launched its Mega March sale, featuring over 4,000 games and add-ons with price reductions for both PlayStation 5 and PlayStation 4 owners. The sale aims to attract players with significant discounts, competing with other digital storefronts and subscription services by offering a wide variety of discovery opportunities.
Crimson Desert is raising some AI-brows with a bevy of suspiciously generated-looking art
Players have raised concerns that Crimson Desert may be using AI-generated art assets, citing examples of biologically impossible horse anatomy and suspicious character designs. Allegations also extend to AI-assisted translations in German, Spanish, and Brazilian Portuguese. Developer Pearl Abyss has not yet commented on these claims.
Dead by Daylight’s 10th Anniversary Party Tickets Drop — A Decade of Terror Deserves a Celebration
Behaviour Interactive is celebrating the 10th anniversary of its asymmetrical horror game Dead by Daylight with a special party, with tickets now on sale. The article reflects on the game's decade-long journey from a niche title to a mainstream success, highlighting its enduring community and consistent development.
Feb 2026 USA Sales: PS5 Outsells Nintendo's New Switch 2 for a Second Consecutive Month
In February 2026, the PlayStation 5 outsold the Nintendo Switch for the second consecutive month in the USA, despite a year-over-year decline in PlayStation sales. Resident Evil Requiem was the best-selling game of the year so far, with its launch week sales significantly exceeding Resident Evil Village. Overall industry spending saw a slight increase year-over-year, partly due to the Switch's performance.
Resident Evil Requiem Debuts as the Best-selling Game of the Year in the U.S. So Far - IGN
Resident Evil Requiem debuted as the best-selling game of February 2026 in the U.S. and is the year's top seller so far, with Capcom reporting 6 million global sales. Overall gaming spending saw a slight 1% year-over-year increase, largely driven by hardware sales, particularly the new Nintendo Switch 2, which is outpacing its predecessor. Despite strong individual game performances, content spending remained flat, with subscription services being the only growing segment.
Top 20 Best-Selling Games Of 2026 So Far In The US
Circana's latest US sales report for February 2026 shows Resident Evil Requiem as the top-selling game, with NBA 2K26, Call of Duty: Black Ops 7, Madden NFL 26, and Minecraft rounding out the top five. Overall software spending remained flat year-over-year, while hardware spending increased significantly, driven by strong sales of the Switch 2.
Mortal Kombat, Hogwarts Legacy, and more could be under threat, experts say, as part of $6 billion in cuts following…
Paramount Skydance is reportedly preparing to acquire Warner Bros. in a deal valued at $110 billion, which includes Warner Bros. Games. Experts suggest that significant cost-cutting measures, potentially around $6 billion, could impact the video game division, jeopardizing franchises like Mortal Kombat and Hogwarts Legacy. The future of the studio and its creative output is uncertain amidst these large-scale industry shifts.
Dark Souls and Elden Ring owner gets massive investment with "important proposals" from a company that gave Nintendo some infamous advice: "Just think of paying 99 cents just to get Mario to jump a little higher"
Oasis Management Company, a Hong Kong-based hedge fund, has acquired an 8.86% stake in Kadokawa Games, the majority owner of FromSoftware. This investment comes with "important proposal activities" and follows a past infamous business proposal made to Nintendo regarding microtransactions.
Testronic Strengthens Its US Center of Excellence with Key Senior Appointments
Testronic has announced several senior appointments to its US Center of Excellence, including Kevin Frazier as Regional QA Director and Nicole Closson as Business Development Manager. These hires aim to strengthen client partnerships and support the company's growth in the Americas video games market.
KPop Demon Hunters Tour? Netflix's Gaming Gamble is Wil... | TAG
Several gaming news items are covered, including the announcement of Pokémon XD: Gale of Darkness coming to Nintendo Switch Online, Netflix's plans for a KPop Demon Hunters world tour, and Aspyr denying the use of generative AI in Tomb Raider Remastered. Additionally, reviews for Crimson Desert are mixed, Crystal Dynamics faces another round of layoffs, and updates are discussed for Fortnite and Counter Strike 2.
Take-Two CEO Strauss Zelnick cannot fathom anyone not wanting to play GTA 6: 'I think we'll be able to engage…
Take-Two CEO Strauss Zelnick expressed extreme confidence in Grand Theft Auto 6's appeal, stating he cannot imagine gamers over 17 choosing not to play it. He believes the game will engage all appropriate individuals, regardless of their previous Grand Theft Auto experience. The article also touches on the game's November 19 release date for consoles, with a PC version pending.
Indiespelens ursprung – så började det
This article explores the origins of the Swedish indie game scene, highlighting how independent enthusiasts paved the way for the country's success in the gaming industry. It delves into the early days of game development and the factors that contributed to the rise of Swedish indie studios.
GTA 6 will be played by 'a lot' of teenagers and Roblox fans says Take-Two boss
Take-Two CEO Strauss Zelnick believes Grand Theft Auto 6 will appeal to a wide audience, including younger players and Roblox fans, despite the series' mature rating. He stated that the company focuses on creating the best entertainment, which naturally attracts all demographics. Zelnick also acknowledged that while some younger players may not transition from platforms like Roblox to traditional games, the focus is on engaging all appropriate individuals.
Australia’s video game industry shows revenue of AU$608.5 million
The Australian video game industry generated AU$608.5 million in revenue in FY25, according to the Interactive Games & Entertainment Association (IGEA). The report highlights a maturing local industry with stable employment despite some job losses, and a positive outlook for hiring in 2026, supported by government initiatives like the Digital Games Tax Offset.
Daredevil actor Charlie Cox says he's acting in another video game after playing Gustave in Clair Obscur: Expedition 33: "It has seemingly opened up a new avenue for my professional work"
Actor Charlie Cox, known for playing Daredevil, has revealed he is acting in another video game this year, following his debut in Clair Obscur: Expedition 33. Cox stated that this new role is more involved than his previous one and has opened up a new professional avenue for him, expressing surprise at the passion of video game communities.
Take-Two CEO Can't Imagine An Adult Who Will Skip GTA 6
Take-Two CEO Strauss Zelnick expressed strong confidence in Grand Theft Auto 6's appeal to a broad adult audience, stating he cannot imagine an adult with a console not wanting to play it. He believes the game will engage new players and retain existing ones as they age. Zelnick also commented on the role of AI in game development, dismissing the idea that it could create a game like Grand Theft Auto 6.
Five Reasons Gaming Can Help With Addiction Recovery - Unigamesity
The year 2026 is anticipated to be a significant period for the video game industry, marked by technological advancements, evolving gameplay mechanics, and a focus on narrative-driven experiences. Innovations in AI, procedural generation, and streaming technologies are expected to enhance immersion and accessibility. Live-service models and cross-platform play will continue to dominate, fostering community engagement and long-term player investment across various genres and platforms.
Saudi Arabia Fund Acquires Another Slice of Resident Evil Requiem Publisher Capcom, Upping Country's Ownership to 10% - IGN
Saudi Arabia's Public Investment Fund (PIF) and its subsidiary, the Electronic Gaming Development Company (EGDC), have increased their ownership stake in Capcom to approximately 10%. This move is described as a pure investment, with Capcom's Resident Evil 4 being highlighted as its fastest-selling installment.
Crown prince of Saudi Arabia's Electronic Gaming Development Company acquires 5% stake in Capcom
Saudi Arabia's Electronic Gaming Development Company (EGDC), a subsidiary of the Misk Foundation, has acquired a 5% stake in Capcom, reportedly as a pure investment. This follows a similar acquisition of Capcom shares by the Public Investment Fund (PIF) in 2022. The article also includes commentary from Hasbro CEO Chris Cocks on the challenges and future of the video game industry, including cost inflation, talent acquisition, and the potential of AI.