Video Game Industry
Ongoing coverage on Video Game Industry.
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Fyra FZHS-spel har deadline – gissa innan midnatt
Four games have upcoming deadlines for voting on FZ High Score: Zero Parades: For Dead Spies, Thick as Thieves, Yoshi and the Mysterious Book, and Lego Batman: Legacy of the Dark Knight. Players must submit their score predictions before midnight. The article also mentions other games with upcoming deadlines and provides links to rules and past results.
How Mixtape became the biggest video game controversy of 2026
The indie game Mixtape has become the subject of a significant online controversy, with accusations of bribery and a general backlash against its narrative-focused, low-interactivity design. This backlash echoes past industry issues like Gamergate, highlighting ongoing tensions regarding diverse game design and representation in the industry.
PS5 Exclusive Saros Gets Off to 'Lukewarm' Start With Around 300,000 Copies Sold, According to Analyst Data
The PlayStation 5 exclusive game Saros has achieved approximately 300,000 unit sales and generated over $22 million in revenue within its first two weeks of release, according to analyst data. This indicates a lukewarm commercial performance for the title.
Hype Is Building for the First-Ever Five-Day Tokyo Game Show, But What New PS5 Games Will Be There?
This year's Tokyo Game Show will be its longest ever, expanding to five days from September 17th to 21st. While exhibitor details are still emerging, anticipation is high for potential reveals of major upcoming PlayStation 5 titles such as Final Fantasy 7 Remake's third installment, Dragon Quest 12, and Kingdom Hearts 4.
Orbitals Chinese account says release date announcing soon, potentially a Partner Showcase soon?
The Chinese social media account for the Nintendo Switch exclusive game Orbitals has announced that its release date will be revealed soon. This announcement suggests a potential reveal during an upcoming Nintendo Partner Direct showcase, similar to past announcements.
Psychonauts developer Double Fine will unionise with CWA
Double Fine, the studio behind Psychonauts, is unionizing with the Communications Workers of America (CWA) alongside other Microsoft game studios. The CWA confirmed that Double Fine workers are forming a union to preserve commitments to creative excellence, diversity, inclusion, and worker quality of life. Microsoft has adopted a neutral stance regarding the unionization efforts.
Invincible VS Hits 1M Total Players
The three-on-three fighter Invincible VS has surpassed one million total players since its launch on April 30. Developers Skybound and Quarter Up have continued to support the game with new content and patches. Invincible VS is available on PlayStation 5, Xbox Series X|S, and PC.
Tokyo Game Show 2026 Gets New Teaser Video Showcasing its Key Visuals
The Computer Entertainment Supplier's Association has released a teaser video for Tokyo Game Show 2026, which will run from September 17th to 21st and celebrate the event's 30th anniversary. The longest TGS to date will feature five days of activities, with applications for exhibitors closing on May 22nd. The association aims to maximize exhibition space and attract a wider range of participants, including international press and influencers.
We Loved Oblivion Remastered, But One Year Later, It Still Has Big Problems
One year after its release, The Elder Scrolls 4: Oblivion Remastered, despite initial praise for its overhauled visuals and gameplay fixes, continues to suffer from significant bugs and performance issues. Post-launch support from Virtuos was minimal, with only two updates addressing crashes before the studio seemingly abandoned the game, leaving players dissatisfied and questioning Microsoft and Bethesda's commitment to supporting their remasters.
Game History and Preservation
A video game industry lobby group, previously opposed to library-led preservation efforts, is now pushing back against the 'Stop Killing Games' initiative. The group argues that such efforts could hinder the development of new games, features, and technologies.
Double Fine petitions to unionize
Double Fine Productions, a Microsoft-owned studio, has filed a petition with the National Labor Relations Board to unionize with the Communication Workers of America. Approximately 42 employees are included in the union effort, which aims to preserve the studio's commitments to creative excellence and worker quality of life. Microsoft has stated a neutral approach to the organizing efforts.
E3 started 31 years ago today and gaming was never the same
The Electronic Entertainment Expo (E3), which began 31 years ago on May 11, 1995, fundamentally changed the video game industry by providing a dedicated event for game announcements and reveals. The inaugural show saw significant moments like Sega's surprise Sega Saturn launch and Sony's iconic PlayStation price reveal, which shifted the console market. While E3 was once the dominant force in gaming news, the rise of digital showcases and independent events, accelerated by the COVID-19 pandemic, led to its eventual discontinuation in 2023.
As Wired Productions and Pathos Interactive head towards the launch of Hotel Architect on May 14th
Wired Productions and Pathos Interactive are launching Hotel Architect on May 14th. In observance of Mental Health Awareness Week, the teams highlighted the importance of checking in with oneself and others, creating an in-game "mental health hotel" to support Safe In Our World and their work within the video game industry.
Giant Enemy Crabs, $599, Ridge Racer: Sony's Wild E3 2006 Is Now 20-Years-Old
Sony's E3 2006 press conference, marked by the PlayStation 3's $599 price point and memorable moments like "Ridge Racer" and "Giant Enemy Crabs," is revisited 20 years later. The event is seen as a low point that complicated the PlayStation 3's early years and highlighted a disconnect with consumers, contrasting with today's more polished presentations.
As Dragon Quest 12 continues to slumber, series creator Yuji Horii reveals a 40th anniversary stream with news about the…
Dragon Quest series creator Yuji Horii announced that a livestream celebrating the franchise's 40th anniversary on May 27 will feature news about the next game in the series. This comes as Dragon Quest 12: The Flames of Fate has been largely absent since its initial announcement.
Why Is Everyone Acting So Weird About PS5 Game Mixtape?
The narrative game Mixtape has launched to a 9/10 review score, but is facing unusual discourse online regarding its gameplay mechanics and design choices. Critics have pointed out the lack of consequences for failed prompts and questioned the game's classification as indie, despite its publisher Annapurna Interactive and small development team. Former executive Mike Ybarra also weighed in on the discussion.
Double Fine is the latest team at Microsoft to unionize
Double Fine, the studio behind Psychonauts, has filed a petition to unionize with the National Labor Relations Board, with all 42 employees participating. The studio is organizing with the Communications Workers of America, a union that has previously supported labor efforts at other Microsoft-owned studios like Activision and ZeniMax.
Everything We Know About Poppy Playtime Chapter 6 So Far | Invision Game Community
While Poppy Playtime Chapter 6 has not been officially announced by MOB Entertainment, fans are actively speculating about its content, potential plot developments focusing on the Prototype, and whether it will conclude the current storyline. Discussions also revolve around the possible return of Huggy Wuggy, expansion of the factory's scale, and the need for evolving horror mechanics, with a potential release window estimated for late 2026 or 2027.
I worry the PS6 is going to be cancelled and the games industry with it - Reader's Feature
A reader expresses concern that the PlayStation 6 might be delayed or even cancelled due to rising costs and potential memory shortages, impacting the future of the games industry. The author notes that similar concerns exist for Microsoft's next-gen console and Nintendo's price increases, suggesting a potential 'death cycle' for the industry where only a few companies and games remain.
PlayStation sees AI as a 'powerful tool,' teams including Naughty Dog, San Diego Studio already using it
Sony Interactive Entertainment, including teams like Naughty Dog and San Diego Studio, is embracing artificial intelligence as a powerful tool to enhance game development and player experiences. AI is being used to automate workflows, accelerate development cycles, and improve areas such as quality assurance, 3D modeling, and animation, with tools like 'Mockingbird' already in use. While PlayStation sees significant benefits, the broader game development community expresses growing concern over AI's impact.