Working Conditions
Ongoing coverage on Working Conditions.
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State of the Unions: the rise of unionisation in games workplaces
The video games industry is experiencing a significant rise in unionization as workers seek better labor rights and protections against harsh working conditions. Unions like SAG-AFTRA, ZeniMax workers, and various groups at major studios have successfully advocated for improved pay, AI protections, and remote work policies. Representatives from IWGB, Solidaires Informatique, and the Polish Gamedev Workers Union highlight global progress and ongoing challenges, emphasizing the growing power of collective bargaining.
Persona Developer Atlus Raises Salaries, Lowers Fixed Overtime
Atlus is increasing base salaries for all employees by approximately 15% and reducing fixed overtime hours from 30 to 20 per month. These changes aim to boost productivity, foster creativity, and provide employees with greater security. This move follows similar salary adjustments by other Japanese game studios like Konami, Capcom, and Atlus' parent company, Sega.
Atlus Aims To Raise Salaries, Improve Working Conditions As Layoffs Continue Hitting Games Industry
Amidst ongoing game industry layoffs, Atlus is implementing measures to improve its working environment, including a 10% salary increase for new recruits and a 15% increase for existing employees and contractors starting in April. The company also aims to reduce fixed overtime hours from 30 to 20 per month, citing a need to foster creativity and productivity.