007 First Light Devs Detail Bond's Character and Car Choices
IO Interactive is focusing on player immersion in 007 First Light, aiming for players to truly feel like Bond. Development involved extensive discussions on character details, even down to Bond's car color. The game, which explores Bond's origins, is set to release on May 27th.
Coverage across 3 outlets
What colour car would James Bond never drive? IO had to have multiple meetings just to figure it out for 007 First Light while huge plot decisions went down easy
IO Interactive's franchise art director Rasmus Poulsen discussed the development of 007 First Light, noting that while big plot decisions like making James Bond younger were easy, minor details like what color car Bond would never drive required extensive meetings. Poulsen highlighted the ease of working with Amazon's license due to a strong foundational understanding of the character.
'The Origins of 007 First Light' explores the upcoming Bond game's creation
Shacknews documentary creators Greg Burke and another interviewer traveled to Los Angeles to discuss the creation of the upcoming James Bond game, 007 First Light. The interview focused on the origins and development process of the title.
007 First Light Team Needs You to “Feel Like Bond” and Improvise Without Breaking Character
IO Interactive aims for players to embody James Bond in 007 First Light, emphasizing improvisation and staying in character over branching choices. The game will launch on May 27th for PlayStation 5, Xbox Series X/S, PC, and Nintendo Switch.