Activision estimates video game cheating is an $8.5 billion industry
Activision estimates the video game cheating industry generates approximately $8.5 billion annually through services such as account sales, boosting, and spoofing. The company's anti-cheat unit, RICOCHET Anti-Cheat, is actively pursuing legal action against cheat sellers, disrupting operations and increasing costs for cheaters.
Escapist Magazine reports that Activision has disrupted over 375 reseller operations and shut down 31 primary vendors. This crackdown coincides with the upcoming release of Call of Duty: Modern Warfare 4. Activision publicly confronted Call of Duty cheat sellers in late August 2026.
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Inside Activision’s £6.3 Billion Fight Against Cheat Sellers
Activision Blizzard estimates the global market for game cheating services, including subscriptions, account sales, and spoofing, generates approximately $8.5 billion annually. The publisher's anti-cheat unit, Team RICOCHET, is actively pursuing legal action against cheat sellers, having disrupted over 375 reseller operations and shut down 31 primary vendors. This crackdown coincides with the upcoming release of Call of Duty: Modern Warfare 4.
Call of Duty maker Activision claims video game cheating is now a £6.3 billion ($8.5 billion) a year industry
Activision claims the video game cheating industry generates approximately $8.5 billion annually through account sales, boosting, and spoofing services. The company's RICOCHET Anti-Cheat team is actively pursuing legal action against cheat sellers, disrupting operations and increasing costs for cheaters.