Pride precipitates a dizzying fall in Ascenders, a climbing game spin on Darkest Dungeon
Ascenders: Beyond The Peak is a new turn-based roguelite that combines climbing mechanics with cosmic horror elements, drawing parallels to Darkest Dungeon. Players will manage a team of alpine occultists attempting to recover cursed artifacts from Lovecraftian mountains before the world ends. The game features nine character classes with unique traversal abilities, permadeath, and choices that impact both individual climbers and the wider world. Developed by Ludogram and published by Twin Sails Interactive, it is slated for release in late 2026.
Rock Paper Shotgun
- Entities
- Ludogram
- Roguelite
- Game Design
- Two Sails Interactive
- Ascenders: Beyond the Peak
- Cosmic Horror
- Turn-based
Original source
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