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Beastfolk Barber Demo Offers Charming Hairdressing and Deep Narratives

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3
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Articles
3
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Updated
19 days ago
Sentiment
Mostly positive
across coverage
SummarySYNTHESIZED

Players manage a magical hair salon for anthropomorphic clients in an upcoming simulation game. The demo showcases engaging haircutting minigames and a narrative exploring personal lives and societal issues. Early impressions highlight the game's thoughtful worldbuilding and potential for deeper commentary beyond styling.

Coverage across 3 outlets

3 articles
PC Gamer

Beastfolk Barber is an adorable hairdressing sim that offers up more than just shop talk

Beastfolk Barber is an upcoming simulation game where players manage a hair salon catering to beastfolk clients in Starfish City. The game features minigames for haircuts, a narrative involving client personal lives and social issues, and a demonic character with unique requests. The demo suggests a future release with engaging gameplay beyond simple styling.

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Gamezebo

I Played The Beastfolk Barber DEMO… And I Need More!

The demo for Beastfolk Barber offers a charming pixelated visual novel experience where players step into the role of Freddie, a barber who inherited a magical mirror. Much like Coffee Talk, the game focuses on conversations with anthropomorphic animal clients, with dialogue choices and haircutting minigames shaping relationships and influencing the world's future. The demo showcases compelling characters and conflicts, leaving players eager for the full release.

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Rock Paper Shotgun

Come for Beastfolk Barber's cute, furry hairdressing, but stay for its thoughtful approach to worldbuilding

Beastfolk Barber is a simulation game where players manage a salon for anthropomorphic customers, dealing with anxieties around haircuts and a deal with a demon. The game features a unique worldbuilding approach, exploring themes of identity and societal acceptance through its narrative and character interactions, all presented with gorgeous pixel art. The demo has impressed with its thoughtful design and potential for deeper commentary.

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