Capcom Won't Use AI Assets, Will Boost Development Efficiency
Capcom has firmly stated it will not implement AI-generated assets into its games. Instead, the company plans to leverage generative AI to enhance internal workflows and productivity. This approach focuses on improving development efficiency without compromising final game content.
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Capcom confirms it isn't using gen AI in its games. Hopefully it sees sense with DLSS 5, too
Capcom has confirmed it will not be using generative AI assets in its games, though it may employ the technology to enhance development efficiency. The company also expressed hope for the adoption of DLSS 5.
Capcom Reveals How It Will Use GenAI Art In Its Games: It Won't
Capcom has stated that it will not implement AI-generated assets into its video game content, though it is exploring AI technologies to improve efficiency in graphics, sound, and programming. This comes after other companies like Pearl Abyss acknowledged using AI art assets, and Nvidia's DLSS 5 showcase for Resident Evil drew criticism.
Capcom Will Not Implement AI-Generated Assets in its Games, Still Testing the Tech
Capcom has stated it will not implement AI-generated assets in its current game content but is testing the technology for improving development efficiency across graphics, sound, and programming. While other companies like Square Enix are researching AI for tasks like quality assurance, Take-Two Interactive CEO Strauss Zelnick and Bethesda's Todd Howard expressed caution regarding AI's role in creative game development, emphasizing artistic intention.