Capcom Targets Annual Resident Evil Releases With Remakes
Capcom aims for a yearly Resident Evil release, leveraging remakes to maintain this schedule. These updated classics are seen as vital for funding new projects and honing developer skills. Substantial DLC for existing titles is also planned alongside these efforts.
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Capcom wants to release Resident Evil games every year with even more remakes
Capcom aims to release a new Resident Evil game annually, utilizing remakes to maintain this cadence and fund new intellectual properties like Pragmata. Producer Masachika Kawata stated that remakes are as important as mainline titles and help the team hone their skills. While spin-offs are not a current priority, DLC for titles like Resident Evil Requiem and Resident Evil Veronica are planned.
Capcom wants to release a Resident Evil every year and sees remakes as the way to make it happen
Capcom producer Masachika Kawata stated the company aims to release a Resident Evil title annually, utilizing remakes to fund new projects and maintain a consistent release schedule. While a full annual release of new mainline entries is challenging, remakes are considered as important as new titles and help provide financial resources for both the Resident Evil series and new intellectual properties like Pragmata.
Capcom wants Resident Evil to be a yearly franchise
Capcom aims to release new Resident Evil content annually, including remakes and substantial DLC. The company has a history of achieving this with its established franchise, balancing new mainline entries with updated versions of older titles.
Resident Evil remakes allow Capcom to release yearly games in the series and invest money back into new games like…
Capcom producer Masachika Kawata explained that Resident Evil remakes are crucial for the company's strategy, allowing them to release games in the series annually and reinvest profits into new titles like Pragmata. These remakes, such as the upcoming Resident Evil: Code Veronica, are considered as important as mainline entries and help hone the development team's skills.