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Crazy Taxi World Tour Dev Defends AI Use Amidst Fan Backlash

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SummarySYNTHESIZED

Sega's Crazy Taxi: World Tour producer clarifies generative AI is used only for artist reference, not asset replacement, following player criticism.

Coverage across 8 outlets

10 articles
Nintendo Everything

Crazy Taxi: World Tour producer explains how the team is using AI

SEGA has revealed Crazy Taxi: World Tour for Nintendo Switch 2 in 2027, confirming the use of generative AI in its development. Producer Kenji Kanno clarified that AI was used as a support tool for background asset ideation, with final assets created by artists. The company assures that no AI was used for voice performers and that all final game content will be original.

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Eurogamer

Following generative AI controversy, Crazy Taxi: World Tour lead clarifies how the tech is being used

Kenji Kanno, creator of Crazy Taxi: World Tour, clarified that generative AI was used solely as a reference tool for artists during development, not to replace human creators. He emphasized that all game assets and programming were made by actual humans. Kanno acknowledged the ongoing controversy surrounding AI in game development but stated the team's usage is limited to idea generation and reference.

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Shack News

Crazy Taxi: World Tour has an AI-generated content disclosure on Steam [UPDATED]

Sega has disclosed the use of AI in the development of Crazy Taxi: World Tour on Steam. The company states that AI will be used to support development but will not replace human performers or creative roles.

My Nintendo News

SEGA says Crazy Taxi: World Tour only uses genAI-produced assets as reference

SEGA has clarified that generative AI in Crazy Taxi: World Tour is used solely as a reference for human artists, not for direct asset creation. Original series creator Kenji Kanno stated that all programming and assets are made by humans, with AI-generated images serving only as inspiration for the development team.

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Gamespot

Crazy Taxi: World Tour Dev Defends GenAI Use

Kenji Kanno, the original creator of Crazy Taxi, has defended Sega's use of generative AI in the development of Crazy Taxi: World Tour, stating that AI is used only as a reference for artists. The game's publisher, Sega, confirmed that generative AI was used for background assets, with all AI-generated content reviewed by human developers. Industry analyst Daniel Ahmad noted that while genAI use is more accepted in Asian markets, there's little evidence of a negative sales impact for disclosed AI usage in games.

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PC Gamer

The new Crazy Taxi has a generative AI disclosure on its Steam page, and people are not happy

Sega Corporation has disclosed the use of generative AI in the development of Crazy Taxi: World Tour on its Steam page, sparking negative reactions from fans who have dubbed the game 'Lazy Taxi.' The company stated that AI was used as a support tool for developers to focus on creative tasks, with assets subject to review, and confirmed no AI was used in reference to voice performers.

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Retro Gamer

Sega stuffed generative AI into Crazy Taxi: World Tour, slamming the brakes on all the excitement after a 3-year wait

Sega has confirmed the use of generative AI in the development of Crazy Taxi: World Tour, a title announced after a three-year wait. This disclosure has generated significant backlash from players, who are increasingly rejecting AI-generated content in games, as seen with Larian Studios' recent change of heart regarding its use in Baldur's Gate 3. The Steam page for Crazy Taxi: World Tour includes an AI Generated Content Disclosure, though Sega states it was used as a support tool for developers.

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Nintendo Everything

Crazy Taxi: World Tour uses generative AI during development

SEGA has announced Crazy Taxi: World Tour, confirming the use of generative AI as a development support tool. The game is scheduled for a 2027 release on the Nintendo Switch 2. This announcement follows similar disclosures from other titles regarding AI implementation in game creation.

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Gamespot

Crazy Taxi: World Tour Uses Generative AI, Sega Reveals

Sega has confirmed that Crazy Taxi: World Tour will utilize generative AI as a support tool for developers, aiming to enhance content creation. This marks the first major Sega title to implement the technology, following its earlier use in Sega Football Club Champions. Other companies like Square Enix and Capcom are also exploring generative AI, though Capcom has stated it will not use AI-generated art.

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Push Square

Crazy Taxi: World Tour PS5 Only Used Generative AI for 'Reference', Insists Series Creator

Series creator Kenji Kanno clarified that generative AI was used solely as a reference tool for artists in the development of Crazy Taxi: World Tour, with all final assets created by humans. SEGA Corporation had previously stated that AI was used to support the development of background assets, which were subject to review. The game is set for a 2027 release on PlayStation 5.

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