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Gamedeveloper.com
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'The goal of design is to efficiently communicate ideas'

This article discusses Stone Librande's 2010 GDC talk on one-page design documents as a method for efficiently communicating complex game design ideas. It highlights how this approach, inspired by various schematic formats, helps distill information for team collaboration and understanding, benefiting both designers and team members across different disciplines.

Gamedeveloper.comArticle tone: Very positive
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