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Neverness to Everness Developer Reworks AI Assets Amid Backlash

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18 days ago
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Mostly negative
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SummarySYNTHESIZED

Hotta Studio is addressing controversy over generative AI use in Neverness to Everness. The developer will rework background assets created with AI tools following player and streamer concerns. This move comes after some streamers and a voice actor distanced themselves from the game due to AI usage.

Coverage across 3 outlets

3 articles
Push Square

'NTE Is Built on Human Creativity': Dev to Rework Generative AI Assets in PS5 Open World

Hotta Studio has stated that Neverness to Everness is built on human creativity, with AI-assisted tools used only for a small number of background assets. This statement follows accusations of generative AI usage in the game's art, which led to a popular VTuber breaking her streaming contract. The studio is committed to reviewing and reworking affected assets, with one animation already removed.

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Console Creatures

Neverness to Everness Developer Responds to Generative AI Controversy Saying Small Parts of The Game Used

Hotta Studio has responded to controversy surrounding the use of generative AI in their game Neverness to Everness. The developer acknowledged using AI-assisted tools for a small number of background and environmental assets, but not for characters or story elements. The studio is reviewing and reworking flagged assets, including those in "Clear Skies in Summer" and "Pink Paws Heist," and encourages player feedback for future changes.

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Gamespot

Streamers And Voice Actors Refuse To Work With Popular New Gacha Game Over Gen AI Concerns

The new gacha game Neverness to Everness is facing backlash from streamers and a voice actor due to concerns over the use of generative AI in its assets. Streamers like Ironmouse and Shylily have distanced themselves from the game, with Ironmouse stating her team was misled about the AI usage. Voice actor Meggie-Elise has also stated she will not continue work if the AI usage is not addressed.

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