Saros aims for bite-sized 30-minute runs, and the cool-off makes you "ready for another", its game designer…
Saros, a spiritual successor to Returnal, aims for shorter, 30-minute runs with permanent progression systems and more narrative integration. Developed by Housemarque, the PlayStation 5 title features lead game designer Abebe Tinari and narrative designer Khalil Osaimi, who discuss how the game evolves the bullet-hell roguelike formula with new mechanics and a cinematic approach.
Retro Gamer
- Entities
- Housemarque
- PlayStation 5
- Saros
- Game Design
- Khalil Ossaimi
- Roguelike
- Abebe Tinari
- Returnal
- Rahul Kohli
Original source
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