Super Meat Boy Forever Offers Brutal 3D Platforming Challenges
Super Meat Boy Forever successfully transitions the series into 3D, retaining its signature challenging gameplay. While praised for inventive level design, some critics note occasional frustration with controls and camera. The game offers significant replayability but may not reach the heights of its 2D predecessor.
Coverage across 5 outlets
Super Meat Boy 3D Review
Super Meat Boy Forever retains the challenging 'git gud' mentality of its predecessors, offering added replayability. However, the game suffers from minimal variety within its worlds and a frustratingly fixed camera that cannot be controlled by the player.
Super Meat Boy 3D Review (NS2) - Impulse Gamer
Super Meat Boy makes its debut in 3D with this new entry, which sees the character facing significant challenges. The game is available on the Nintendo Switch.
Super Meat Boy 3D Review
Super Meat Boy proves that the franchise can succeed in three dimensions, though some perspective-based challenges prevent it from reaching the same level as the original 2010 title.
Review - Super Meat Boy 3D (Switch 2) | WayTooManyGames
This review of Super Meat Boy Forever on Nintendo Switch highlights the game's challenging yet motivating level design and frustrating boss battles. Despite some difficult moments, the transition from 2D to a 3D semi-freeform format is considered mostly smooth, encouraging players to keep trying.
Super Meat Boy 3D review: Three dimensions of platforming pain
Super Meat Boy Forever makes the transition to 3D platforming, but the article questions whether the addition of the Z-axis enhances the core gameplay experience. The review evaluates the impact of this dimensional shift on the series' signature challenging platforming.
Round Up: First Super Meat Boy 3D Reviews Make It Sound as Brutal as Ever
Reviews for the brutal platformer Super Meat Boy Forever are now available, with the PC version currently holding a Metacritic score of 80. Critics praise its signature precision platforming and inventive level design, though some note that it doesn't quite reach the highs of the original and can occasionally feel frustrating due to messy controls or unfair deaths.