feed.gg
Story cluster2 sources · last update

Tomo: Endless Blue Kickstarter Delayed Again for Quality

Unique sources
2
outlets covering
Articles
3
clustered
Updated
3 months ago
Sentiment
Neutral
across coverage
SummarySYNTHESIZED

Developer Onibi has pushed back the Kickstarter for their creature-collecting RPG Tomo: Endless Blue to ensure quality, aiming for a late May launch.

Coverage across 2 outlets

3 articles
Massively Overpovered

Tomo Endless Blue opens its $100K Kickstarter drive, outlining features and early test plans

Developer Onibi has launched the Kickstarter campaign for their creature-collecting voxel game, Tomo: Endless Blue, aiming for a $100,000 funding goal. The game, described as a mash-up of Pokemon and Minecraft, will feature ocean exploration, procedurally generated islands, crafting, and real-time combat where players can control their creatures. Early backers will have access to prototype testing in Q3 2024, with alpha testing planned for Q1 2027 and Steam early access later that year.

Games Press

Tomo: Endless Blue Launches on Kickstarter With First Gameplay Trailer

Indie studio Onibi has launched a Kickstarter campaign for their open-world voxel RPG, Tomo: Endless Blue, featuring procedurally generated worlds and offline gameplay. The game's first trailer, which showcases gameplay mechanics like creature capture, physics-based building, and real-time combat, has garnered significant attention. Backers can receive early access and exclusive rewards, with the game also featuring a robust creative mode and modding support.

Massively Overpovered

Tomo Endless Blue pushes its long-delayed Kickstarter back to possibly May 26 for quality control

The Kickstarter campaign for the survival MMO Tomo: Endless Blue has been delayed again by developer Onibi. The studio cited the need for more time to ensure quality and polish the game, pushing the potential launch date to May 26th. Onibi is working on a new trailer and gameplay footage to present the game in its best possible light.