feed.gg
Story cluster2 sources · last update

Yoko Taro discusses creative freedom during Nier: Automata development

Unique sources
2
outlets covering
Articles
2
clustered
Updated
1 day ago
Sentiment
Mostly positive
across coverage
SummarySYNTHESIZED

Nier: Automata director Yoko Taro recently discussed his creative process for the hit RPG, stating that he made the game he wanted and actively tried to avoid direct oversight from Square Enix to maintain creative freedom. Retro Gamer, which first reported the interview, noted that Taro aims for 'normal' games that are perceived as 'weird' by a niche audience.

My Nintendo News also covered the interview, confirming Taro's statements about successfully creating the game he envisioned and distancing himself from Square Enix during development.

Coverage across 2 outlets

2 articles