1.5 million people planning a sick day for GTA 6 in the US alone
An analyst has calculated that approximately 1.5 million people in the US alone plan to take a "sick day" to play Grand Theft Auto 6 upon its release, potentially costing businesses up to $1 billion in lost productivity. The study, conducted by Professor José García Montalvo, highlights the significant economic impact of major game launches, with men aged 18-30 and technology workers being the most likely to take time off. This phenomenon echoes the impact of Grand Theft Auto 5's release, while Rockstar Games and Take-Two Interactive anticipate massive revenue from Grand Theft Auto 6.
- Entities
- Person: José García Montalvo
- Topic: Video Game Release
- Company: Take-Two Interactive
- Game: Grand Theft Auto 6
- Topic: Video Game Industry
- Topic: Workplace Productivity
- Game: Grand Theft Auto 5
- Platform: PC
- Company: Square Enix
- Company: Rockstar Games
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