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1666 Amsterdam feels like the Assassin's Creed game that never was, and fighting witch hunters with my…

1666 Amsterdam, developed by Panache Digital Games and helmed by Assassin's Creed creator Patrice Désilets, offers a unique blend of action, stealth, and narrative. Players control Noa, a witch in 1666 Amsterdam, utilizing a broom as a melee weapon and a feline familiar named Aaron for reconnaissance and interaction. The game features a dual narrative, a novel magic system with Lux and Nux essences, and a roguelike ability progression system, aiming for an Early Access release on August 25.

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