A terrible quest in vanilla WoW 'holds a really special place in my heart', says Jeff Kaplan, but was also 'the hubris of a junior game designer who thinks he's clever but is actually a dipsh*t'
Former Blizzard designer Jeff Kaplan reflected on the notoriously disliked "The Green Hills of Stranglethorn" quest in the original World of Warcraft. He described it as a personal project that taught him valuable lessons about game design, particularly regarding player experience and avoiding "ant farm" design principles.
- Entities
- Company: Blizzard Entertainment
- Person: Jeff Kaplan
- Game: World of Warcraft
- Topic: Game Design
- Topic: MMORPG
- Topic: Quest Design
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