AC Director Sparks Creative Debate: ‘We Redo Too Much Stuff’ in Games
An Assassin's Creed and Far Cry director has sparked debate by stating that the game industry reuses assets too much, arguing for greater efficiency in development. While acknowledging concerns about homogenization, the director suggests that smart asset reuse can free up resources for more impactful creative endeavors like narrative and gameplay polish.
Happy Gamer
Original source
This article was reported and published by Happy Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.