Aether & Iron Dev Diary #7 Reveals How Its World Comes to Life
Seismic Squirrel released the seventh developer diary for Aether & Iron, focusing on how the team builds immersion through a cross-disciplinary approach. Narrative Director Tyler Whitney explains how narrative, design, art, and sound align to create a cohesive, lived-in world. The game is set in an alternate 1930s New York and is available on Steam.
Games Press
- Entities
- Steam Deck
- Seismic Squirrel
- Tyler Whitney
- Narrative Design
- Noir
- PC
- Game Development
- World Building
- Decopunk
- Aether & Iron
Original source
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