Decopunk
Ongoing coverage on Decopunk.
Latest coverage
Aether & Iron Reveals New Trailer at IGN Live 2026, Highlighting New In-Game Garage and Upcoming Content
Seismic Squirrel debuted a new trailer for Aether & Iron at IGN Live 2026, showcasing the newly released Roadside Garage feature and upcoming content. The update allows players to manage and customize vehicles, with new missions and a 1930s-inspired dice mini-game planned for future release. The game is currently available at a discount on Steam.
Aether & Iron Dev Diary #7 Reveals How Its World Comes to Life
Seismic Squirrel released the seventh developer diary for Aether & Iron, focusing on how the team builds immersion through a cross-disciplinary approach. Narrative Director Tyler Whitney explains how narrative, design, art, and sound align to create a cohesive, lived-in world. The game is set in an alternate 1930s New York and is available on Steam.
Aether and Iron Review – Stylish RPG Worth Playing Now | Invision Game Community
Aether and Iron is a "Decopunk Narrative RPG" from Seismic Squirrel, set in an alternate 1930s where anti-gravity technology is prevalent. The game features a story-driven tactical RPG experience with turn-based vehicle combat and a choice-driven dialogue system, complemented by stellar voice acting and an amazing jazzy orchestral soundtrack.
Aether & Iron Original Soundtrack Out Now, Featuring Music by Grammy-Winning Composer Christopher Tin and Alex Williamson
Seismic Squirrel has released the original soundtrack for their game Aether & Iron, featuring music by Grammy-winning composer Christopher Tin and Grammy nominee Alex Williamson. The soundtrack, available on platforms like Spotify, Apple Music, and Steam, blends jazz and orchestral composition to complement the game's decopunk setting. The Steam version includes exclusive bonus tracks and lossless audio.
Narrative RPG Aether & Iron Out Now on Steam, Bringing an Alt-History filled with Power and Corruption to 1930s New York
Seismic Squirrel has released Aether & Iron, a narrative RPG set in an alternate 1930s New York powered by anti-gravity technology, on PC via Steam. The game features fully voiced characters, tactical turn-based vehicular combat, and player choices that impact the city's fate. It includes contributions from writers of Mass Effect and Far Cry, and a score by Christopher Tin and Alex Williamson.
Aether & Iron Review - Stratosphere Boulevard
Aether & Iron is a decopunk tactical RPG visual novel set in an alternate 1930s New York where anti-gravity technology has taken civilization into the sky. The game features a strong narrative with a compelling lead character, a unique setting, and engaging turn-based car combat, though some mechanics could benefit from more polish and variety. Despite minor technical issues in the review build, the game's infectious affection for its genre and influences makes for a memorable experience.
Artificial Detective is a robot-filled debut game from Vivix
Artificial Detective, the debut title from Vivix, was revealed during the Xbox Partner Preview. This 'decopunk' action-adventure game features a robotic detective protagonist, AD 2846, accompanied by a human tech prodigy and a robotic guard dog. The game is set to launch in 2027 and emphasizes companionship, curiosity, and survival with a blend of combat, stealth, and detective work.
Morning Multiplex
This article presents several official trailers and developer diaries. It includes a dev diary for Aether & Iron discussing its transition from Steampunk to Decopunk aesthetics for its 1930s noir setting, a devlog for a game focused on the apocalypse, and the official demo launch trailer for Into The Depths.
Seismic Squirrel Explores the Visual Identity of Aether & Iron in Dev Diary #5
Seismic Squirrel released a developer diary detailing the creation of Aether & Iron's decopunk noir visual identity, with Narrative Lead Tyler Whitney explaining the artistic evolution. The narrative-driven RPG, set in an alternate 1930s New York, will launch on Steam on March 31, 2026. The game features writing talent from Mass Effect and Far Cry, and a score by Grammy winners Christopher Tin and Alex Williamson.