After 26 years of RPGs, Obsidian legend Josh Sawyer admits he's still trying to make a good armor system
Obsidian design director Josh Sawyer, an RPG veteran, admits he is still striving to create an ideal armor system, citing the 1992 RPG Darklands as a benchmark he has yet to surpass. Sawyer expressed dissatisfaction with Avowed's armor system, which he felt was designed as a progression gate that players disliked, and discussed his vision for a more simulative and historical approach inspired by Darklands.
Retro Gamer
- Entities
- Role-Playing Game
- Pentiment
- Obsidian Entertainment
- Armor Systems
- Darklands
- Avowed
- Game Design
- Josh Sawyer
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