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Arc Raiders devs "were super unhappy" and "super tired" after the shooter's huge launch, lead says, causing Embark to change direction to avoid burnout

Embark Studios' executive producer Aleksander Grøndal revealed that the development team behind Arc Raiders experienced significant burnout and unhappiness due to the pressures of maintaining a live-service game. The studio is now shifting its approach to avoid developer exhaustion and improve work-life balance, drawing on past negative experiences from Electronic Arts.

Article tone: Negative
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