Arc Raiders once had an Arc called The Cylinder of Pain, so I asked Embark about The Cylinder of Pain, and it turns out…
Embark Studios discussed early design concepts for its extraction shooter Arc Raiders, including a scrapped enemy called 'The Cylinder of Pain'. Machine learning research lead Martin Singh-Blom explained that while the procedural puzzle elements of the Cylinder of Pain didn't work out, the team is still hesitant to implement bipedal enemies due to balance challenges.
- Entities
- Topic: Machine Learning
- Person: Martin Singh-Blom
- Topic: Extraction Shooter
- Company: Embark Studios
- Topic: Game Design
- Game: Arc Raiders
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