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As World of Warcraft: Forever's beta popularity grows, Blizzard has yet again had to increase the server cap

The beta for World of Warcraft: Forever is experiencing high demand, leading Blizzard to increase server capacity multiple times. Executive producer Holly Longdale announced the ongoing need to expand the cap, echoing sentiments from developer Josh Greenfield about unprecedented player numbers. The game requires a significant upfront purchase for beta access, with a monthly subscription planned for its full launch on November 4th.

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