"Attrition is the core of the game": Original Heroes of Might and Magic creator's "Fun AI" approach is helping Olden Era developer Unfrozen balance PvE difficulty
Developer Unfrozen is balancing the PvE difficulty for Heroes of Might and Magic: Olden Era's upcoming Early Access launch, drawing inspiration from original Heroes creator Jon Van Caneghem's "Fun AI" approach. Changes include AI rebalancing and UI improvements based on player feedback, such as renaming the Sylvan faction to Grove.
Retro Gamer
- Entities
- Artificial Intelligence
- Hooded Horse
- Unfrozen
- Jon Van Caneghem
- Heroes of Might and Magic
- PC
- Game Development
- Heroes of Might and Magic: Olden Era
- Player Feedback
- Ubisoft
Original source
This article was reported and published by Retro Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.