Baldur's Gate 3 from the OG devs didn't happen despite years of trying because the money people thought "It's a single-player RPG, it's not going to do that big in numbers"
Former BioWare developer Trent Oster revealed that his team's attempt to secure funding for Baldur's Gate 3 years ago was rejected by investors who doubted the commercial viability of single-player RPGs. Oster's vision for the game was a smaller, $20 million project, in contrast to Larian Studios' eventual massive success. He notes that even after Baldur's Gate 3's triumph, the perception of what constitutes a successful RPG has shifted to require larger budgets and more extensive features.
Retro Gamer
- Entities
- Wizards of the Coast
- Single-player RPG
- BioWare
- Trent Oster
- Larian Studios
- Game Development
- Beamdog
- Baldur's Gate 3
- Intellectual Property
- David Gaider
Original source
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