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Big Walk isn't an open world hangout sim, it's a secret Predator game, or it would be if House House would quit fixing the voice volume

This article argues that Big Walk, a 12-player cooperative game from House House, has significant potential as a stealth horror experience, akin to Predator, due to its proximity-based voice chat and naturalistic environments. The author expresses disappointment that the developers are patching the voice volume, which they believe will detract from the game's emergent stealth and horror possibilities. They suggest that the game could be enhanced with more stealth-focused mechanics rather than typical 'friendslop' elements.

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