Blizzard’s Toby Ragaini on Bringing Player Housing in World of Warcraft: Midnight
Toby Ragaini, design lead for player housing in World of Warcraft: Midnight, discusses the challenges and fun aspects of implementing this long-awaited feature. He highlights the importance of social components and community building within neighborhoods, noting the surprising breadth of player interest across all segments of the World of Warcraft audience.
- Entities
- Company: Blizzard Entertainment
- Game: World of Warcraft: Midnight
- Person: Toby Ragaini
- Company: Proletariat
- Topic: Player Housing
- Game: World of Warcraft
- Topic: Game Design
- Topic: MMORPG
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