Capcom announces plans to transform its RE Engine into an 'AI-generation game engine'
Capcom has announced plans to evolve its proprietary RE Engine into an 'AI-generation game engine' through a project named REX. This initiative involves integrating AI and machine-learning technologies to enhance development efficiency, streamline workflows, and improve data management, rather than generating game assets directly. The company aims to make the engine more universally understandable for its growing user base.
- Entities
- Topic: Game Development Software
- Topic: AI Development
- Game: Onimusha: Way of the Sword
- Game: Resident Evil Requiem
- Person: Satoshi Ishida
- Game: Pragmata
- Company: Capcom
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